Maplassie's Essential Oblivion mods.

Maplassie

AK47 Pew Pew
If you're keen to replay oblivion, get your hands on these mods, you won't regret it :)

Unofficial Oblivion Patch
Fixes quest, item, scripting, graphical, object placement, sound and dialog/voice bugs and more, and a couple of crashes to desktop.
http://www.tesnexus.com/downloads/file.php?id=5296

Unofficial Oblivion Patch Supplemental
Fixes several bugs left over after the original authors of the Unofficial Oblivion Patch stopped updating it.
http://www.tesnexus.com/downloads/file.php?id=27710

More Hotkeys
his mod gives you 28 available hot keys and an easy spell delete function (shift-delete).
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1621

HD map
Replaces the ingame map with a super high detailed colormap
http://www.tesnexus.com/downloads/file.php?id=2634

Better Cities
Revamps all the major cities making them look alot better.
http://www.tesnexus.com/downloads/file.php?id=16513

Qarl's Texture pack
Meshes and textures in Oblivion are now 4 times the resolution of the vanilla textures. Dungeons, architecture, rocks, landscapes, butterflies, snowflakes etc.
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=2363

Landscape LOD
Replaces the original 1024x1024 landscape LOD textures with improved 2048x2048 textures. this is for inner Cyrodiil
http://www.tesnexus.com/downloads/file.php?id=2182
Replaces the original 1024x1024 landscape LOD textures with improved 2048x2048 textures. Makes the far-off terrain look much less blurry. This is for the outer reagons
http://www.tesnexus.com/downloads/file.php?id=2210

Storms and weather sounds
Adds wind, rain, thunder and various other sounds to weather conditions
http://www.tesnexus.com/downloads/file.php?id=8711

Immersive Sounds
Adds more ambient sounds to various spots around the game
http://www.tesnexus.com/downloads/file.php?id=5487

Atmospheric Sounds
Adds several more ambient sounds, such as ghostly moans to haunted forts or howls of animals to the night.
http://www.tesnexus.com/downloads/file.php?id=7703

Spellcasting sounds
Improves spellcasting sounds, to make them seem more powerfull
http://www.tesnexus.com/downloads/file.php?id=9218
v1.2 http://www.tesnexus.com/downloads/file.php?id=13555

Oscuro's Oblivion Overhaul
This one is the Mac daddy, the big boy.
All changes cannot be listed here as it's a huge document. It's a farking HUUUUUUUUGE mod this, changing gazillions of things. (put it like this, the Readme/changelist is a 34page word document)
Changelist here http://www.oscurogamedesign.com/works/OOO_1.3_INFORMATION.doc
download here http://www.tesnexus.com/downloads/file.php?id=15256

Quest award leveling
Quest given items now level up with the player character
http://www.tesnexus.com/downloads/file.php?id=5701

Deadly Reflex
enhance combat. This includes timed blocking, shield bashing, weapon punching, one-key dodging, and slow motion mutilations including severing the head or cutting in half, and even cutting off the hands
http://www.tesnexus.com/downloads/file.php?id=8273

The lost Spires
This Hall of Fame mod is one of the most popular pure quest mods for Oblivion in existence. The game adds an estimated fifteen hours of new gameplay, a new faction (the Archeology Guild) and a new storyline to go with this faction and quest line
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=3295

no Psychic guards
Reduces alarm sound and adds some more tweaks.
http://www.tesnexus.com/downloads/file.php?id=11911

Animated windowlighting and chimneys
Smoke now pours from chimneys, also some window lights tweaks
http://www.tesnexus.com/downloads/download.php?id=61971

Flaming Arrows
Flaming Arrows applies visual effects to magical and poisoned arrows.
http://www.tesnexus.com/downloads/download.php?id=46825

Weather inside
its purpose is to make it so interior locations such as houses and guilds would be affected by the weather outside and time of day
http://www.tesnexus.com/downloads/download.php?id=61921

Enhanced Weather
Enhances Oblivion's default weathers with around 30 new weathers, all tweaked to perfection.
* Enhanced climatic weather system.
* An all-new seasonal weather system - get snow in Frost Fall etc.
http://www.tesnexus.com/downloads/download.php?id=61472

Village of Lily
This mod adds a walled abandoned village that is
infested with zombies and undead. There is also a three
level cave in the village.
http://www.tesnexus.com/downloads/download.php?id=10613

AFK WEYE
AFK_Weye completely revitalizes the village of Weye outside the Imperial City, adding new buildings, new NPCs, and a Cyrodiil-spanning questline that faces you off against enemies new and old
http://www.tesnexus.com/downloads/download.php?id=46951

Bogwater Settlement
This mod adds a Bogwater settlement on the coasts of Topal Bay. The settlement is on its own island.
http://www.tesnexus.com/downloads/download.php?id=10486

Campus Village
Adds a dock, houses, mine etc.
http://www.tesnexus.com/downloads/download.php?id=41825

Elvin City in the forrest
Adds a superb elvin city in the forrest
http://www.tesnexus.com/downloads/download.php?id=36236

Dibella Temple and Willow Village
Located in the mountains in the Nibeney Basin above deserted mine

Village
The village is designed to fit in with the surrounding scenery , which now includes 2 lakes and 2 small waterfalls. All buildings are retextured Bruma buildings,
also has a inn, blacksmith, general store. Rowboat that takes you near Culotte
http://www.tesnexus.com/downloads/download.php?id=22584

City of the undead
This mod allows you to truly roleplay a necromancer by adding 7 new custom spells, commandable skeletal minions, posable skeletal mannequins, and a brand new Ayleid city to explore
http://www.tesnexus.com/downloads/download.php?id=25791

The dark Tower
complete new and unique town. the player will have to work a lil to get the ownership of this incedibly detailed evil tower through a journal quest. There's a total of 6 new Quests

New Villages
This mod adds 3 new villages to your game
http://www.tesnexus.com/downloads/download.php?id=4081

Farms
This mod adds a pig farm, chicken farm, rabbit farm, some traditional crops, and a local smithy to the Faregyl area. Instead of an isolated sleepy old inn, now there's a useful farming village to help sustain the population. Each farm is owned by an NPC who has a work schedule and a normal eat/sleep schedule.
http://www.tesnexus.com/downloads/download.php?id=52558

Riverhold
This plugin adds the Khajiit town of Riverhold to the game world, located half way between Bravil and Skingrad. The town is built on the steep cliffs of a river gorge and its two halves are spanned by wooden bridges.
http://www.tesnexus.com/downloads/download.php?id=30902

Imperial city remake
The point of this mod is to make Imperial City more alive, more glorious, and more interesting.
Features:
-Lore-friendly
-Every district pimped
-Only vanilla resources used
-75 new NPCs
-More than 90 new houses
Of that 70 NPCs, there will be
-32 new market vendors
-20 new gladiators
-19 new prisoners (6 new cells in IC prison)
-4 Others
-Around 20 beggars*
http://www.tesnexus.com/downloads/download.php?id=46432

Expanded Villages
This mod takes several of the Oblivion villages, and expands them (to a greater or lesser extent) to include new houses, npcs, animals, and cropland. adds a better sense of self-suffinciency (with blacksmiths, bakers, weavers, etc).
http://www.tesnexus.com/downloads/download.php?id=48318

Feldscar
A small Nordic village in the lower Jerall Mountains, north of the Frostcrag area
http://www.tesnexus.com/downloads/download.php?id=61383

BTMOD
Increase the amount of the Inventory, Magic, Container(Looting), Repair and Alchemy Ingredients listings to 12 or higher *
Increased area to view Local and World Maps
Increased area to view Quests and Journal
Increased area to view Skills, Factions and Accomplishments
Added percentage display to HP/MP/FA display
Added Durability status under the Weapon Icon on the Main Hud
Enabled and cleaned up Spell Effect durtation timers
During Custom Class Creation, increased the size of the enterable name
Mapped Arrow Keys to various Menu buttons
http://www.tesnexus.com/downloads/download.php?id=53198

No compass markers
This mod disables the compass' radar ability to find nearby dungeons, caves, shrines, and etc, while still allowing them to be discovered and marked on your map
http://www.tesnexus.com/downloads/download.php?id=1297

Travelers
Adds 100s of travelers to the road so you are not so alone anymore
http://www.tesnexus.com/downloads/download.php?id=28983

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SO there you have it, that's basically all the mods I play with, really changes the entire oblivion experience, give them a try if you have bandwidth to burn :)
 
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I got gatvol after going bankrupt from buying lock picks and failing at the lvl5 locks all the time. :(
 
I'll check into hectic graphical mods later, I'm still updating and testing my gameplay mods and compatibilities, Gameplay before graphics :)
 
All apart from ooo (oscuros overhaul) are a mere 600-800mb zipped. OOO mod in total is 600-800mb with patches, extracted they amount to around 5GB.
I actually downloaded all the mods (friend at work wants it) apart from ooo mod after I wrote that up, and I'm allready done :)
 
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ooh! will definitely DL these mods for my next play though. but you missed some gems!
Mart's Monster Mod (MMM): makes you feels like you actually is actually animal life and makes it so you can live of hunting.
Elven Cartographers: beautifully coloured map
Illumination Within: A very well designed mod that makes windows light up at night, not all at once, they all on their own times and add quite alot to the atmosphere
where is my horse: adds a quest so you can find your horse every time it wonders off
Kumiko Manor: Adds a very nice manor (costs a pretty penny)
Almost Everything VWD: Fixes the view distance, now you can see buildings and trees, not smooth land, allso has a mod that works Illumination Within
 
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MMM, is included with OOO release 1.33, well the better part of it, there are official plugins in the ooo mod for MMM :) as are is the super view distances to spot distant buildings / towns etc.
I like the HD super rez map more than the elven one, but personal preference.
Illumination within, the chimney smoke and window lighting mod is better. The windowlighting mod it houses is a remake / upgrade of Illumination within.
I forgot "where is my horse", that is indeed a handy one, I've misplaced poor Shadowmere countless times.
As to Kumiko manor. Currently my mods list only incorporates towns/villages etc, not single buildings etc. But I will check it out none the less as I will be adding singular buildings/playerhomes/castles later on. I'll update my list tonight, then start working on some more.
 
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lol Neo, not really hey, in total, the downloads are (ballpark figure) roughly 2gb if you download extras.. That 2GB goes a long way as Oblivion aint a short game, also adds loads to the stock game, so it's going to keep you busy for a while, and you won't believe how the game has changed.
 
Thanks for another awesome thread!

Will certainly come back to this when I feel the need to play this.

Now we need a comprehensive Fallout3 and DAO mod list.
 
The Shield skins also a good one to look into, there is one for 9 skins for the shields makes the shields all pretty like.
 
Only about 2GB? That's a nice surprise! I'm fine with that!

I was reading that list and thinking : OMW - 100GB. Thanks. lol
 
LOLOLOLOL. ja they are supercompressed, unzipped its big hey :)

Try them it's really worth it, some of them are a bit of a tiff to install, so post and I shalt helpeth :D
 
I loved oblivion. Have started it twice but somehow something always seems to come up and I have never finished it! Maybe I should try for a third time with all these epic mods. :-D Thanks for the post.

But I just bought The Witcher Enhanced Platinum and have to play that first. Sigh, such a long list of games to play. I still need to finish Assassins creed II as well. Im on memory 10/14. Although its gettin a bit repetitive now! :-(

thanks again for mod list!
 
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