Mirror's Edge gets easier combat and an open world

Greater changes come in the form of the combat, which was divisive the first time around, but has been overhauled so it’s noticeably easier. While it seemed a little too simple to me on first inspection, it might suit players who found the original’s fighting too challenging or fiddly. Attacks are now mapped to the x button on an Xbox controller, rather than the trigger (this is now just the barge button for opening doors), and as long as you hit the button in close proximity to an enemy, Faith will quickly take them out, sometimes with a pleasing third-person finishing animation.

NOOOO.... What the hell are they doing!?
 
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