Snare
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So kill the pirates then?
Most of the time ,someone who pirates a game, was never going to buy the game in any event; So the insane amount of security isn't always warranted
So kill the pirates then?
[And they don't really release DLC]
They do actually, but they do it the way it was done in the good old days.
Then you have to specify: paid DLC.Ahhh; I'm not counting good guy upgrades and expanded editions![]()
Most of the time ,someone who pirates a game, was never going to buy the game in any event; So the insane amount of security isn't always warranted
Most of the time ,someone who pirates a game, was never going to buy the game in any event; So the insane amount of security isn't always warranted
True but devs and suits at EA don't know that
I think there is a good split between the "will never buy" crowd and the people who will pirate a game simply because a demo is not available. I'm one of those who will get a pirated copy of a game I want if a playable demo is not available. This is purely because I cannot just rely on reviews (which can be biased), screenshots (which give you no indication of the game mechanics) or gameplay videos released by the developer/publisher. What does help are video reviews like what TotalBiscuit gives on YouTube, but this normally only happens after the game has been released and nullifies any attempt of stopping you from buying a crap title on pre-order.
Well if it's not quality they should up their game (intentional pun)! I'm sure EA makes so much money on their buggy games and "DLCs" (patches) that they have no desire to put in the effort required into making sure their games are quality. I know studios make the games, but EA should be the quality control.True; quite a few of the games I own I pirated first or played it at a friends house to get a proper idea of what's going on. A demo-into-buy option would really make things easier for us and ease the burden of piracy on the publishers...of course this argument only holds if publishers ONLY release quality products "whistling:
Well if it's not quality they should up their game (intentional pun)! I'm sure EA makes so much money on their buggy games and "DLCs" (patches) that they have no desire to put in the effort required into making sure their games are quality. I know studios make the games, but EA should be the quality control.
SourceBattlefield: Bad Company 2 developer DICE has pledged that it will never charge for downloadable map packs.
The news comes after Infinity Ward put a pricetag of 1200 Microsoft Points on its Modern Warfare 2 Stimulus Map Pack.
IW's pack went on sale yesterday - with some complications. DICE's own VIP 2 map pack became available on the same day - without cost.
"We don't ever want to charge for our maps and insisted to EA that this attitude was crucial when it came to keeping our community happy and playing together," DICE senior producer Patrick Bach told Xbox World 360 magazine.
Bach commented that DICE had "generous" amounts of DLC planned for Battlefield: Bad Company 2's future.
He added: "We're owned by EA but we're still very much DICE."