Next-gen consoles can't match PC power, says Nvidia

Sour grapes from Nvidia

“A year later it’s going to be slower, and it still wouldn’t be possible due to the power limits,” Tamasi said.

wow ! he's the only person that knows this :rolleyes:
 
I don't really get the point of this. Other than them sounding bitter about not getting the console deal. Are they actually trying to get people to stop buying consoles? We all know that won't happen.
 
I don't agree with what they're saying at all. GTA 5 proved, to me at least, that PC gaming's advantage is it's biggest drawback as well - too many variables and configurations. Whilst I'm sure we'll see hardware for the PC that (on paper) blows next-gen consoles out of the water, you still have the problem on the development side that PC's have too many configuration variables, whereas consoles are set for everyone and proper optimization can be done.

1 year from now next-gen console hardware might be slower than what's available for PC's, but developers will be better equipped to develop for consoles and they'll be able to make use of 90% of the console resources, whilst PC game developers have to stay below 50% of what's available out there.

What a daft argument by Nvidia. I feel sorry for their stockholders.
 
Obviously. Its a side-effect of the respective business models. They rely on cheap subsidized hardware & then make the money back on games. Plus they need volume so pricing it high isn't an option...so you take a knock on the hardware.

Its exactly this, they are trying to rain on AMD's parade.
Thats probably the motivation yes.

I'm kinda curious how the steambox plays out though...it is essentially the perfect storm. Now you can roll PC hardware, PC style budget and stick it in your living room....backed by a massive digital distribution system that already has traction. Personally I'd be kak scared if I were betting on PS4/Xbone.

Which reminds me...thoughts on steambox + upscaling? It would blow to have it forced onto you like with the PS/xbox, but it would rock to have it as an option.
 
The PC Master Race welcomes you. Repent now peasants!

Also

Next-gen consoles can't match PC power, says Nvidia

Nvidia is confident in the potential for improvement on PC, while consoles face limitations
- Troll alert targeted at Nvidia not James.

3101049-troll_alert.gif
 
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I must say...I am interested to see the Digital Foundary comparisons via Eurogamer on the PS4, XBone and PC when December and the first quarter of next year comes along. How close are these platforms in reality?

Six grand on a new graphics card or the same on a new console (well more for Microsoft but they were never in the running anyway)...I'll just get Trevor to get the cash for me :)
 
LOL at comments

Do you people think that a console's FX can even come close to top of the range PC's? Don't make me laugh.

For one, consoles cost about the same if not less than top tier FX cards, no way a console can match top end PC's in performance.
Oh and Nvidia is not bitter about consoles, in fact they showed OEM's the door not the other way around. Helps to read a bit: http://www.extremetech.com/gaming/150892-nvidia-gave-amd-ps4-because-console-margins-are-terrible

This whole thing of GFX PC VS GFX Console VS Console VS PC VS Nvidia VS Amd VS Intel VS AMD VS Mac VS Apple VS Android < insert vs > is actually pretty lame TBH: Just use the platform :confused:
 
LOL at comments

Do you people think that a console's FX can even come close to top of the range PC's? Don't make me laugh.

For one, consoles cost about the same if not less than top tier FX cards, no way a console can match top end PC's in performance.
Oh and Nvidia is not bitter about consoles, in fact they showed OEM's the door not the other way around. Helps to read a bit: http://www.extremetech.com/gaming/150892-nvidia-gave-amd-ps4-because-console-margins-are-terrible

Anyone that thinks Nvidia isn't bitter about losing out on 2 contracts worth around $3 Billion each should go back to school.

I do agree that consoles are no where near as powerful as current gen top spec pc's but you must always remember that we are seeing a trend where games are written/Coded for console hardware and then ported to pc, no doubt it'll be much easier now that next gen consoles are pretty much mid range pc's.

I
 
Anyone that thinks Nvidia isn't bitter about losing out on 2 contracts worth around $3 Billion each should go back to school.

I do agree that consoles are no where near as powerful as current gen top spec pc's but you must always remember that we are seeing a trend where games are written/Coded for console hardware and then ported to pc, no doubt it'll be much easier now that next gen consoles are pretty much mid range pc's.

I

Perhaps the aunt karma is paying them a visit for the whole 3DFX thing: Mantle, consoles etc.
 
LOL at comments

Do you people think that a console's FX can even come close to top of the range PC's? Don't make me laugh.

For one, consoles cost about the same if not less than top tier FX cards, no way a console can match top end PC's in performance.
Oh and Nvidia is not bitter about consoles, in fact they showed OEM's the door not the other way around. Helps to read a bit: http://www.extremetech.com/gaming/150892-nvidia-gave-amd-ps4-because-console-margins-are-terrible

I have yet to see some one statement that a console can beat a PC and still provide sufficient evidence. It never will in power this is true, but it will beat it in value 100 times over, which is a better reason to own one.

It is obvious that you dont seem to have a grasp of simple forms of economics, programing and basic psychology and other various factors that affect why people buy consoles but it looks like you are a bit stuck in your ways, PC master race and all so I wont bore you with the details.
 
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I have yet to see some one statement that a console can beat a PC and still provide sufficient evidence. It never will in power this is true, but it will beat it in value 100 times over, which is a better reason to own one.

It is obvious that you dont seem to have a grasp of simple forms of economics, programing and basic psychology and other various factors that affect why people buy consoles but it looks like you are a bit stuck in your ways, PC mwster race and all so I wont bore you with the detials.

Wooooooh, hold the horses there...

I never said anything about economics of owning one, in fact my Xbox 360 in the lounge say that I can understand perfectly well why people buy them. All I said is that based on simple math of price you can easily see why a PC is more powerful.

Anyway flame on boet, looks like you need to get some anger out of your system :D
 
What really surprises me is that according to their version of events, Nvidia showed Sony the door when they were approached for the console development, handing it to AMD because "profits are too low."

See, they can easily work on scaling up Tegra 5 and offer the same deal as AMD - a octo-core chip with embedded graphics equivalent to either a GTX660 (PS4) or GTX650 Ti (Xbox One), with licensing done through Nvidia who sorts out all the manufacturing for clients who want specialised designs, heavy emphasis on games getting boosts by using Kepler, bla bla bla. In fact, that would put Nvidia in exactly the same position as AMD with all the of the same benefits and opportunities.

By handing over the reigns to AMD, this makes it exponentially more difficult, but not impossible, to get into the generation after this. But I think, and hope, that this was their plan all along.

My theory is this: from now on, with both companies offering an APU-sort-of-deal, they lock Intel, IBM and anyone else out of the console market. Both companies can take it in turns to secure consoles and keep the graphics market alive while using their strengths in consoles to boost their respective markets - Tegra for mobiles, tablets and handhelds and AMD's GCN-packing APUs for desktops, nettops, laptops and HTPCs. Its a win-win for both of them and the two together can try stave off Intel simply snapping up everything with their processors and Iris graphics.

It would also mean that it would be possible for Nvidia to offer its own version of Mantle and both companies support and work on their API. Document it nicely, make it easy to code for, and they'll lock Intel out of higher performance because they'd have to stick to DirectX. PC gamers, console owners and mobile gamers would all benefit from a collaboration like that.
 
What really surprises me is that according to their version of events, Nvidia showed Sony the door when they were approached for the console development, handing it to AMD because "profits are too low."

See, they can easily work on scaling up Tegra 5 and offer the same deal as AMD - a octo-core chip with embedded graphics equivalent to either a GTX660 (PS4) or GTX650 Ti (Xbox One), with licensing done through Nvidia who sorts out all the manufacturing for clients who want specialised designs, heavy emphasis on games getting boosts by using Kepler, bla bla bla. In fact, that would put Nvidia in exactly the same position as AMD with all the of the same benefits and opportunities.

By handing over the reigns to AMD, this makes it exponentially more difficult, but not impossible, to get into the generation after this. But I think, and hope, that this was their plan all along.

My theory is this: from now on, with both companies offering an APU-sort-of-deal, they lock Intel, IBM and anyone else out of the console market. Both companies can take it in turns to secure consoles and keep the graphics market alive while using their strengths in consoles to boost their respective markets - Tegra for mobiles, tablets and handhelds and AMD's GCN-packing APUs for desktops, nettops, laptops and HTPCs. Its a win-win for both of them and the two together can try stave off Intel simply snapping up everything with their processors and Iris graphics.

It would also mean that it would be possible for Nvidia to offer its own version of Mantle and both companies support and work on their API. Document it nicely, make it easy to code for, and they'll lock Intel out of higher performance because they'd have to stick to DirectX. PC gamers, console owners and mobile gamers would all benefit from a collaboration like that.

I have a feeling they "Price that was to high" was not so much profit they had to forfeight but the fact that in making console chips would eat into their plans of making their own Shield consoles and maybe even affect the deal with Valve new SteamMachine somehow. Its a case of their production capacity could only target consoles or their plans and not both.

So they had to make a call at what could yield the most profit. Known consoles with a sure sale but low profit or own consoles with high margins.

Only the future will say if they made the right call.
 
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