Something that I think about when playing the assault class and ressing ppl. I always charge up fully to give a person full health basically. (60 for HC and 100 for normal) but see a lot of players hardly giving the guy half his health back. At first the charging takes a bit, but if you have the combat medic field upgrade, after you go a few minutes, the charge is cut in half.
You could say you drop a medic bag, but when under fire and and being suppressed, you dont heal from them.
Combat Medic
- MEDKIT UPGRADE: Increases maximum deployed Medic Bags and Packs by 1
- SPRINT: Increases maximum Sprint Speed by 10%
- DEFIB UPGRADE: Increases charge up speed of the Defibrillators by 100%
- MEDICAL UNIT: Occupied vehicles will slowly Heal nearby Soldiers
Had some nice matches again this weekend, havent played for a while...great game.