Official Battlefield 4 Thread

Found out one thing that made the game crash,the LVG and FB (2 then but both function the same way)

Shooting them in a spot and walking into the blast radius (even if the thing exploded 10min ago) will make your game crash,i think this also makes the game crash for other players because i shot a FB into a group and they just disappeared.
 
Found out one thing that made the game crash,the LVG and FB (2 then but both function the same way)

Shooting them in a spot and walking into the blast radius (even if the thing exploded 10min ago) will make your game crash,i think this also makes the game crash for other players because i shot a FB into a group and they just disappeared.

yea, something weird happened. I got DC'd twice for no reason tonight :(
 
There is a patch launching tomorrow http://battlelog.battlefield.com/bf4/forum/threadview/2955065217944685108/

UPDATE #9:
PC Game Update Goes Live Nov 14
We are happy to report that the PC Battlefield 4 game update will go live tomorrow, November 14. The main focus of this update is threefold:

1) Reduce the number of crashes
We believe this update will solve a large portion of the most commonly occuring game crashes, and the improvement in overall stability should make a big difference for many players.

2) Eliminate a network sync bug
If you’ve been experiencing situations in multiplayer where it appears that you are taking damage from enemies through walls, you might have been the victim of a network sync bug. In this game update, we have identified and eliminated one such bug that caused this type of gameplay experience. We are continuing to work on more multiplayer optimizations concerning network performance.

3) Improve Network Smoothing
We have made some improvements to the ”Network Smoothing” functionality that you can find in the OPTIONS>GAMEPLAY menu. The Network Smoothing slider governs a group of settings that aim to produce a tighter multiplayer experience based on your specific packet loss situation.

If you’ve been experimenting with the Network Smoothing slider earlier, it might now yield better results. If you haven’t tried it before, please explore this setting and set it to the lowest value you can without experiencing graphical glitches in the game. By setting it lower, you can get a tighter multiplayer experience, depending on your specific network situation.

More details upcoming
Besides the above mentioned focus areas, this PC game update contains a number of other fixes and tweaks that we will detail once it’s live.

This game update for PC goes live around 10AM UTC/2AM PST November 14. Your Origin Client should acknowledge and automatically download this update for you, as usual. Otherwise, you can right click your game in the client and select ”Check for Update”. There will be a Battlelog maintenance downtime for about an hour as this update goes live. During this time multiplayer on PC will be unavailable.

We will release full patch notes for this game update later, but the three items mentioned above are by far the most important changes in this update. We understand that stability has been rocky for some players, and hope that this update will make the game run smoother and more stable for you. Let us know in the comments below.

Hopefully this will fix many of the frustrating 1 hit kills through cover we keep experiencing.

some awesome premade emblems here

http://emblemsbf.com/page-3/

Got myself the Pill from Akira :)
 
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Found out one thing that made the game crash,the LVG and FB (2 then but both function the same way)

Shooting them in a spot and walking into the blast radius (even if the thing exploded 10min ago) will make your game crash,i think this also makes the game crash for other players because i shot a FB into a group and they just disappeared.

Talk about blowing someone out of the game
 
ok i still don't see the annoying if the game crashes you loose your progress bug being sorted or even mentioned happened to me 3 more times this weekend and that after i activated my 50% xp boost :(
 
ok i still don't see the annoying if the game crashes you loose your progress bug being sorted or even mentioned happened to me 3 more times this weekend and that after i activated my 50% xp boost :(

I have have never lost my progress,you only lose it if you rejoin the server you crashed from (i usually wait it out or switch to another server)

I got my XP boost back when i activated it and the game crashed :D
 
There is 40 layers on premium

New patch incoming today at 12 3gb chaps get your downloads ready

Sent from my GT-P7500 using Tapatalk
 
There is 40 layers on premium

New patch incoming today at 12 3gb chaps get your downloads ready

Sent from my GT-P7500 using Tapatalk


3GB, I see Dice still hasn't figured out how to compartmentalise the code properly...
 
Nah just got confirmation now to say 28mb so now I am not sure what is what....

Sent from my GT-P7500 using Tapatalk
 
ah thanks, updating.

This is my emblem.

5i1HU.jpg
 
Does anyone feel like doing some vehicle testing tonight?

There are 2 things i would like to test that can help with pushing and defending with a tank and taking out most vehicles in 2 hits no matter what angle.

There is also a test i want to do with the smoke launcher (If the LAW launcher goes haywire/straight up when it hits a smoke cloud)
 
Just a protip for people using the infantry AA. Lock onto a plane or chopper and fire, continue to track the target with your sight even if they pop flares, they missile will then reaquire the heat signal and continue to hit the intended target. Now as for a counter, I will leave that to the jet pilots.

I think this was done as we saw that the AA, in BF3 became so useless at a certian point, and with the stelth jet being so OP it helps quite a bit. Managed to get a few good hits on a chopper didnt destroy it but it is a good deterant, with no Gyro for stability 1 hit can do enough damage.
 
Just a protip for people using the infantry AA. Lock onto a plane or chopper and fire, continue to track the target with your sight even if they pop flares, they missile will then reaquire the heat signal and continue to hit the intended target. Now as for a counter, I will leave that to the jet pilots.

I think this was done as we saw that the AA, in BF3 became so useless at a certian point, and with the stelth jet being so OP it helps quite a bit. Managed to get a few good hits on a chopper didnt destroy it but it is a good deterant, with no Gyro for stability 1 hit can do enough damage.

I think that's only with the the second unlock.

HeatSeekers,Lockon and forget.

PassiveRadar,Lockon needs to be kept and can be used to bypass flares.

Zuni,Like rocket pods.They are good against infantry and light vehicles

Active Radar,they are very OP.They only need to fly near a air vehicle to track them,the do not give a lock tone until they start tracking their target (they usually hit their target half a second after they have picket up the lock).They are fire and forget.
 
Yeah i'll also get premium the end of the month first have to get my internet working again hopefully that is tonight.
Some of those emblems are neat :) has anyone played after the new update? any improvements?
 
I think that's only with the the second unlock.

HeatSeekers,Lockon and forget.

PassiveRadar,Lockon needs to be kept and can be used to bypass flares.

Zuni,Like rocket pods.They are good against infantry and light vehicles

Active Radar,they are very OP.They only need to fly near a air vehicle to track them,the do not give a lock tone until they start tracking their target (they usually hit their target half a second after they have picket up the lock).They are fire and forget.

Ran into those active radars yesterday, it is a pain, you can't evade at all or even deploy flares fast enough(In my case)
 
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