RAGE review roundup

RAAAAGGGGEEEEE!!!

No single game will ever please everybody!!!

Look the gameplay and all is fine. It's just that the texture loading issues can be a problem in high action scenes. Ever played GTA IV when it came out on PC? Well other than having to resort to reducing the graphics settings till I could afford an upgrade that could run the damn thing at decent settings it pretty much sucked ass to play the game. Even after my upgrade and the performance boosting patches the textures loaded erratically. Then it didn't matter but in shooters like Rage it could cause issues and frustrations.
 
Well they could just start with the basics, they dubed him as the father of fps but now they can't even seems to do the basics that they spawned.

Should they, really? The basics they spawned are 20 years old, some things have to change.
 
I haven't personally played the game but that's what the general mill is online

Anyone can find people complaining about any single game online...whether it be the game's gameplay, storyline or graphics. So basing your opinion on a game on it's launch day on "the general mill online" seems irrelevant. If id Software patch the game soon to fix some of these problems then that shows, somewhat, that they care about the continued support of their game and then the game is fixed...so yay!

if you develop a game for 4 years it should work on release and not require a patch to fix.

The above comment seems to show that you don't really understand game development for PC and the fact that there is no way a developer can can foresee every combination of cpu, gpu, ram and so on that PC's can be comprised of.
And, what if I could find 1000 people online that all said the game was amazing and they had no issues on PC or showed you 1000 screenshots of the console in RAGE showing more than 0mb video ram...then all your raging seems to become irrelevant. It makes no sense to judge a game on what "the general mill is online."
 
Well the "general mill" are fellow gamers, they tend to have the same issues as us as gamers.
Oh and this is quite a HUGE FUCKING SCREW UP, Developers have become lazy, saying it looks the same on Ps3/x360/pc means one of those formats will get stuffed and as usual its the pc that gets a shitty console port.
Argue all you want, I play games on my pc because it looks way better on pc than it does on any console, do not argue with this..Its a fact.

Oh and because of this issue I won't even bother buying the game, Like I already said earlier, looks almost exactly like borderlands, nothing unique about it, graphics screwed on pc version...Meh Whatever :(
 
I wonder if devs HAVE to release the game on the designated release date. I assume so, which leads me to believe that even though the game is full of bugs they still release it regardless.

This falls into the Meh category along with a long list of other games this year :rolleyes:
 
The pop-in looks likes a caching problem in that it's doing no caching of textures AT ALL. Guys are reporting the dir's which are suppose to hold the texture caches are empty while running the game.

It is fs_cachepath and it shows the users\username\appdata\local\id software\rage directory but I looked on my hard drive and the directory doesn't exist.

Hot damn. I just added a new folder there and reloaded the game and it has 1GB of files there. Can anyone check if the directory exists?

It is 1GB because I edited +fc_maxcachememoryMB 1024 in the launch options. I will check if it helped in game now.


The cvar edits have to be in the launch options as far as I know. Entering them in the console doesn't work.

I still get pop in but it runs really smooth. Maybe because my C drive is an SSD.
 
Anyone can find people complaining about any single game online...whether it be the game's gameplay, storyline or graphics. So basing your opinion on a game on it's launch day on "the general mill online" seems irrelevant. If id Software patch the game soon to fix some of these problems then that shows, somewhat, that they care about the continued support of their game and then the game is fixed...so yay!



The above comment seems to show that you don't really understand game development for PC and the fact that there is no way a developer can can foresee every combination of cpu, gpu, ram and so on that PC's can be comprised of.
And, what if I could find 1000 people online that all said the game was amazing and they had no issues on PC or showed you 1000 screenshots of the console in RAGE showing more than 0mb video ram...then all your raging seems to become irrelevant. It makes no sense to judge a game on what "the general mill is online."

Here is some food for thought;

1. I work for a software development company.
2. I make games in my spare time.

Now the problem with this particular game is that it is missing the fundamentals of creating a game. Have you ever seen a textbook without an index? So why would you release a game with no option to change visual settings? I do believe that a company can foresee that people who are going to play the game will actually have different hardware and would thus then like to change the visual settings to best suit their personal preferences.

Two scenarios come to mind with the exact same PC launch problems: Crysis 2 and Grand Theft Auto IV

Crytek alienated their core consumer base. The people that made their company what it is today. It's a dipshit move in any industry by any company.

Rockstar released a buggy game that wouldn't even suffice as a test build in most software environments.

Somehow ID managed to learn from those mistakes and incorporate both of them into a single release.

I'm by no means raging. Or we clearly have a different definition of the term. I've never stated anything about I won't buy this game cause of X, Y and Z.

This is just observed so far, and I have stated that... I really do not know where you draw your conclusions from.
 
LOL I know, luckily I work from 8-5, one hour short of yours. Just I do tech :'(
Anyways enough bout this off topic XD
 
The issues that this game is plagued with are extremely concerning, how is a game of this caliber released with so many issues. This is an extremely bad case of poor quality & assurance management, lack of resources or both. Personally I think they should have released a closed beta to get a wider variety of hardware running their game.

I am also concerned weather ID's publisher has not forced them to commit to a release window just before the big October/November rush, resulting in these quality issues.

Having preordered Rage I now sit with a hole in my gut, thinking I've made a huge mistake. I still have faith that the issues will be ironed out, but in the process I think ID Software will loose alot of respect from gamers and especially ID fans. That being said, ID software is not the company it once was.

The damage is already done, time to get the mops out. :(
 
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