I played some more last night. This game seems really easy. I was level 1 and cleared out a cave of bandits near the beginning without dropping below 80% health. Is anyone else finding that?
I played some more last night. This game seems really easy. I was level 1 and cleared out a cave of bandits near the beginning without dropping below 80% health. Is anyone else finding that?
In the beginning it is really easy. But enemies grow according to your level.
Jeez I am digging the randomness of the dragon attacks. One moment still travelling somewhere on a quest, then BOOOOM! One lands. Adds a nice element of excitement to the game.
In the beginning it is really easy. But enemies grow according to your level.
Jeez I am digging the randomness of the dragon attacks. One moment still travelling somewhere on a quest, then BOOOOM! One lands. Adds a nice element of excitement to the game.
Wasnt that in Oblivion? As far as I know in Skyrim Enemies dont Scale. Which is why when u first start the giants are near on impossible.
Skyrim enemies scale in the same way Fallout 3's enemies scaled. Someone tried explaining it to me last night, and said that it works according to area. The developers don't want you going into certain areas too early, so in those areas enemies can be up to five levels higher than you. Areas that are considered easy can have enemies up to five levels below your level.
Yeah I remember something along those lines aswel.
Anybody else liking the hole no xp for completing quests? Instead only for increasing you skills?
Yeah, it's always been present in TES games, if I remember correctly. I prefer it, as it's a nice way for the game to ensure once you reach a certain level you at least have the skills to match that level. It can still be broken, like getting to level 20 by only increasing smithing and enchanting, or something like that, but you'd have to go out of your way to do that.![]()
The game is highly addictive :/
One nice feature is that enemies stay dead, unlike other rpg's if you exit and re-enter the area, they respawn, which is highly irritating if you're just passing through the area and have to kill them over and over again.
The XP only from skills is kewl but then it kinda takes the motivation away from doing the small quests, did a short 2 minute quest last night and realised that there was absolutely no reward :/ Unless... the goodwill from doing the quest will help me later on in the game... hmmm i wonder.
Anyone else notice that the shrine of talos doesn't give u anything... U go to active effects and it says shout countdown time less 0%.. Isn't it supposed to be like 20% since the necklace is less 20% countdown....???
Will check that out.Well I found something cool with the Thieves Guild.
Vex and the other guy, each have 4 different job types you can do. It is quick and pays around 200 gold each. So if you need some gold do those and they are quick to complete like 5 minute quests.
Break in and steal an item. Steal an item and frame someone for doing it. Change the numbers in their BOOKS to reflect different incomes so that they don't notice the money we steal etc.
They can take longer if you however decide to rob the places blind while you're there![]()