Copy-pasta from my comment on the article:
Hmmmm, so "porting to pc is usually not so bad actually"? Strange, all the friggen terrible console-to-pc ports would seem to make that a lie, or at best a creative piece of BS.
And incidentally, how can a game with 300+ hours worth of content appeal to "casual gamers"? The casual gamers will likely get bored 40 hours in and put the game down and never pick it up again. I suspect the marketing guys had too much influence of the devs, so they were all like, "well fuck it, lets just throw all this shit together and hope the hype pulls us through"
This shit really makes me grind my teeth at the publishers and marketers. Fuck off and let the developers make a proper game. If the game is good (and the devs, given free rein, could make it epic), it will sell ridiculously well. If the game is hyped, it will also sell initially, but people will wise up pretty fucking fast and bin it...