Starcraft 2 - Heart of the swarm - new multiplayer units

RoosTa

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Wow, I'm really amped for this:


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Mass recall on Nexus in HOTS!!!!! Nexus mass recall for 75 energy.

Thors are 600 minerals now and require a fusion core. Theyve got the aoe ability from single player.You can only have 1 thor at a time now,.a la mothership


Burrow charge ability for Ultralisk.

Corrupters now have a channeled ability against building that gives one mineral a second and does 1dps.

Burrowed banelings can MOVE. Possibly an upgrade!

Carriers Are Gone!

Oracle can warp buildings away to stop attacks on your own structures, or stop research for enemy structures

Oracle can see research or production of enemy structures

Warhound is good at killing siege tanks, but has a short range

Replicant can transform into non massive units

Recalled units are unable to move for a few seconds

Thor attack and health increased

Instead of air attack, Thor gets a massive bombardment skill

Bombardment requires a skill similar to siege mode, this requires a fusioncore and an armory

Battle Hellion has higher health and shorter range

Ghost cloak changed and now spends a specific amount of energy, lasting for a certain period of time

Ghost cloak is no longer an on/off skill

Battlecruiser gets a cooldown skill called "limit reactor"(?) that boosts movement speed

Reaper loses d8 charge attack

Reaper gains a HP recovery skill

Viper inserts parasite into friendly units to make them detectors

No more Overseer.

Hydra speed increased.

New infestation pit unit like a lurker, but spawns two high-dps units every 15 seconds or so while burrowed.

Viper will permanently grant detection for energy. Lair tech. Grant detection is the cheapest spell.

Swarm lord spits out broodling-looking things that have 16 attack damage and .87 attack speed.

Mothership Gone to!

http://www.teamliquid.net/forum/viewmessage.php?topic_id=277762
 
Thors are 600 minerals now and require a fusion core. Theyve got the aoe ability from single player.You can only have 1 thor at a time now,.a la mothership

And just when I got my siege tank/thor mix down :(
 
I gotta say, I'm not one to call "OP!" everywhere, but that viper's pull ability is a bit too powerful, being able to pull massive units. It doesn't make sense. XD And the animations for it are shit, they remain stiff, blehg, c'mon Blizzard... :/
Other than that, I really like the changes for Zerg. The Swarm unit is very much welcome and the change to Ultralisk, yeeeeesssssss, now ultralisks can finally kill things that micro. x_x

Checking out the other vids now.

Edit: Love the new protoss units, sad to see the mommaship and carriers go. They might bring the carriers back though! :D>

And the new Terran units are cool. That shredder is awesome, great move forcing it to be used outside of the Terran deathball.
Obviously there's a crap load of balancing to be done, but I'm really excited to see the new strategies/tactics these units will bring to the table.
 
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More than what I had expected! I knew there would be new Zerg Units but we got a bonus! :D Looking forward to this next year.
 
More than what I had expected! I knew there would be new Zerg Units but we got a bonus! :D Looking forward to this next year. OGame

So NOT looking forward to getting all of my colossi grabbed by the vipers. XD
I'll just have to bring in my tempest!
Nice avatar. XP
 
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So NOT looking forward to getting all of my colossi grabbed by the vipers. XD
I'll just have to bring in my tempest!
Nice avatar. XP

*Thanks Hellsing a Favorite of mine :)*

So the "Replicant" can morph into say a Siege Tank, will it do damage equal to the tank or will it simply be used as a diversion? ala Hallucination style.

Warhound is good at killing siege tanks, but has a short range

Care for a bit of rushing? :)

Carriers Are Gone!
:(
 
So the "Replicant" can morph into say a Siege Tank, will it do damage equal to the tank or will it simply be used as a diversion? ala Hallucination style.

Replicant becomes that unit with all its abilities unlocked. EG Terran has banshee, but has not researched cloak. If the protoss can spot the banshee he can replicate it from anywhere on the map, then the new replicated unit will have a banshee + cloak. The only down side is that the replicant takes up 4 supply instead of just 2.
 
man that vid was epic

can't stop the drool now

one thing I would have loved, even though I can understand games are getting more multiplayer based, is that there were more achievements based on single player or maybe even something like LAN play.
 
What I want to know is are the single player upgrades going to be made available in multiplayer games once Chapter 3 is released and all three factions have their fare share of upgrades. I'm sure balancing issues would be rife but it would be so cool though, and would really personalise one's play style a lot more. Just my two cents.
 
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