Shamrock
New member
Recently I've found a way of rushing silver league players to oblivion. I've gone on a 11-win-streak and counting. I should probably mention that despite all that, and my 60% win ratio, I haven't been promoted OUT of silver. That said, I'm enjoying yawning through the competition.
It starts with, basically, two words: Manshee rush.
In silver (couldn't say gold) it's the most workable strategy I've found. I've won 11 games in a row, and I'm not a very dedicated 1v1 player. This strategy was probably done way before me but I'll expand on it:
It starts with your normal build. I go 9 supply depot, 12 barracks, 14 both gas, train SCVs while that happens. Soon as gas is up saturate. It really doesn't matter if you loose out on minerals, you'll catch up. At 100 gas go Factory. You'll need another Supply Depot here (I'm usually at 21/27 or so). As soon as the Factory opens you should be at 200 gas and if you've been training SCVs you should have 300 minerals.
Go to an UNSCOUTABLE location. Placing it somewhere where a casual Overlord strolls by or a careless Scan will do you no good. Build two Starports concurrently. Then tech labs, one SCV back to minerals (saturation should be good now and you should have Orbital Command). Second SCV to a Supply Depot -- use your discretion, but there should be no slows on this rush.
As soon as the tech labs finish, two Banshees. I always manage to mix up timing and build order depending on how many Marines I get out and stuff like that, but if I have 300 gas I'll research Cloak immediately after. If I'm at 200 I'll queue up two more Banshees and wait for more resources before doing Cloak. Either way you'll be more or less fine.
At four banshees send them in. Protoss is the most vulnerable to this. Then Zerg. Terran is pretty good because of Orbital Command, but you can harass SCVs so, so well. Don't risk Banshees. Run them back if you need to. So far I haven't lost a game like this.
If you need help let me know. Right now I'm mentally and visually impaired so this might be something stupid. I'll check tomorrow morning, once I've slept.
It starts with, basically, two words: Manshee rush.
In silver (couldn't say gold) it's the most workable strategy I've found. I've won 11 games in a row, and I'm not a very dedicated 1v1 player. This strategy was probably done way before me but I'll expand on it:
It starts with your normal build. I go 9 supply depot, 12 barracks, 14 both gas, train SCVs while that happens. Soon as gas is up saturate. It really doesn't matter if you loose out on minerals, you'll catch up. At 100 gas go Factory. You'll need another Supply Depot here (I'm usually at 21/27 or so). As soon as the Factory opens you should be at 200 gas and if you've been training SCVs you should have 300 minerals.
Go to an UNSCOUTABLE location. Placing it somewhere where a casual Overlord strolls by or a careless Scan will do you no good. Build two Starports concurrently. Then tech labs, one SCV back to minerals (saturation should be good now and you should have Orbital Command). Second SCV to a Supply Depot -- use your discretion, but there should be no slows on this rush.
As soon as the tech labs finish, two Banshees. I always manage to mix up timing and build order depending on how many Marines I get out and stuff like that, but if I have 300 gas I'll research Cloak immediately after. If I'm at 200 I'll queue up two more Banshees and wait for more resources before doing Cloak. Either way you'll be more or less fine.
At four banshees send them in. Protoss is the most vulnerable to this. Then Zerg. Terran is pretty good because of Orbital Command, but you can harass SCVs so, so well. Don't risk Banshees. Run them back if you need to. So far I haven't lost a game like this.
If you need help let me know. Right now I'm mentally and visually impaired so this might be something stupid. I'll check tomorrow morning, once I've slept.