2 Hour downtime, stating at 8AM South Africa TZ.
Had a ton of fun with friends last night. It turns out that when you do major missions together, the mobs scale to level of the highest character in group. We had level 7/7/8/10 in our group and it was HARD since all the mobs were level 10s and it was on hard difficulty.
All I can say is, all 4 having turrets helped a lot. For some reason melee mobs just HAVE to hit the turrets first, before players, makes for interesting tactics, creating choke points with turrets and fire alleys for anyone who is playing sniper.
Playing a healer/support is very challenging as you have to time your heals right since its AoE based and people move around a lot ;-).
Great game, love the tactical play, especially when you figure out how the AI works.
Some random combat tips:
1. Mobs have icons next to their names this dictates what they do most of the time.
2. Grenadiers: shoot the satchel on their hips, BOOM, dead grenadier. Also, suppress them to keep them out of action.
3. Cleaners: the tanks on their backs make for great sniper targets.
4. Snipers: when you see the light, duck.
5. Melee mobs: turrets are your friends
6. Incendiary bullets make for a great distraction to keep mobs busy while you give them lead poisoning.
7. LMGs make for amazing guns to use while blind firing from cover (just shoot and dont look over cover)