These games are often faulty, sometimes to the point where they are unplayable.
These games aren't faulty. They're in alpha and beta. There's a massive difference between a buggy game and a game that's still actively in development.
Surely that's the same thing, if it ain't complete, it's in development and vice versa.
Not quite. There's a difference between a feature-complete game that was released in a buggy state and a game that is still being actively developed, hence feature incomplete.
The big problem is that gaming went from a kind of "Underground movement" to ultra commercial. As gamers we always loved games. Ive been gaming since the 80's. I was a kid myself. Now everyone and their grandma calls themselves gamers. If you only only play FIFA and NFS, you are NOT a gamer. These types of players commercialized gaming. Now we are getting sub par games so that devs can milk all the cash from people who don't know any better. It's unfortunate but gaming is a victim of its own success. And EA. They started this sh*t.
The big problem is that gaming went from a kind of "Underground movement" to ultra commercial. As gamers we always loved games. Ive been gaming since the 80's. I was a kid myself. Now everyone and their grandma calls themselves gamers. If you only only play FIFA and NFS, you are NOT a gamer. These types of players commercialized gaming. Now we are getting sub par games so that devs can milk all the cash from people who don't know any better. It's unfortunate but gaming is a victim of its own success. And EA. They started this sh*t.
I don't think thats a fair assessment, who gets to define gamer. Personally I believe if you play more than one game then your a gamer, a casual gamer but still a gamer. The last thing we need is people trying to act elitist or superior to fellow gamers.
The change in the industry sucks but pointing fingers isn't a solution.
Who defines those parameters? Who validates them? Elitism in gaming is a dangerous playground that we really should avoid veering into.