The most expensive game in the galaxy?

Wow, I wouldn't even bother pirating this game, let alone blowing R20k on it.
Developers have been taking some good stuff :P
 
Each to their own. But I'm still a little confused about what you actually do in this game. Don't trains just go forward and backwards(rarely) , and at variable speeds. I would love to hear the opinion of someone who has played a train simulator and enjoyed it.

Same here! A train game..? :confused:
 
People have had a fascination with trains for as long as there has been trains. I can see no reason why a person who is, for example, into model trains, wouldn't also be interested in this.
 
Wow, I wouldn't even bother pirating this game, let alone blowing R20k on it.
Developers have been taking some good stuff :P

Ahem.

What people seem to miss about this game is that it is truly a game for enthusiasts and/or collectors. A lot of people would like to drive trains, but not everyone can afford to buy a train. Thus, they can buy this game which is as close as you're going to get without actually driving a real train.

The sheer amount of DLC is simply there for collectors. If you're interested in a particular type of train, you buy that DLC. Those you are not interested in, you don't buy. The majority of the DLC isn't even made by the original devs either. It's made by independent creators who then sell it for the game, with a sum of the proceeds going to the original developers. That's also why the DLC is generally so expensive, as they cater for a niche market, a large part of which might not be interested in the particular train you're selling. You can't sell 100s of hours of development time for $5 in a market where maybe 200 - 500 people will buy your DLC.

Either way, train simulation games do not fall within my interests, but I thought I'd just clarify as I've spoken to a few people who are interested in these games and I feel this game gets an unnecessary amount of flak from people who simply don't understand the concept and lure of it.

/10char
 
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Its a niche market so don't expect it to be big however for people who are interested in it then its bundles of fun. It only gets boring when your not playing it the way you really drive a train.
 
Target audience

Model_trains_Turnhout_20080511_007.JPG

model-train-show-1.jpg
 
I have a friend who moved to London a good few years ago and now drives the Heathrow Express. I will ask him what goes into it, I know it can get hairy though, usually with stopping because it takes kilometers of applying correct break pressure to stop correctly. too much and you can derail ,too little and you can overshoot the station.
then theres also the fun of people jumping infront of the train at full flight. Hello therapist! Wonder if thats in the sim?
 
Once James is done reviewing Train Simulator 2013, I vote he reviews: http://www.eurotrucksimulator2.com/

:D

Anyways, if you look at the MS Flight Simulator market, Train Simulator is a mere drop in the ocean. For simulators, this "DLC" business model makes perfect sense. It's a niche market after all and the few people who invest time in these simulators are the same people who spend thousands of dollars building these: Simpits
 
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