The Witcher 2 Trailer

Ah nr1 was awesome. I love the fact that you had to read up on what the weaknesses of monsters are etc before you go out in the woods and fight. It gave such a cool feeling to the game. This game introduced some solid mechanics that hopefully will be fully utilized in the 2nd one. Quite ampt :)
 
I'm not saying Dragon Age is a bad game, I have it on both PS3 and PC and I'm currently playing Awakening on PC. I just don't think that it was as mature as The Witcher, and I'm not talking about the "relations" with females, that was just for laughs. The Witcher just had a much more mature story and it dealt with some very mature topics such as racism and bigotry and it also kinda forced you to make decisions about these things. That's another thing I love about The Witcher. There's no moral "scale", no good or evil, just choices and consequences. I don't recall any other game I have played where my decisions had such an impact on the game world and the story. (Except maybe for Heavy Rain, but that's different)

Might not have been at the level of the witcher but the city elves in dao was certainly treated as second class citizen's in dao. Don't know if you played the city elf origin but part certainly made it very clear. Also the way some people felt about magic and the suspicion that had about mages would also fall under bigotry.

As far as grey scale goes I certainly dao is much better in this aspect than previous bw games. For instance the decision to leave the redcliffe village to deal alone with the undead, while it upsets some of your party members and doesn't really have an evil effect. Also the decision to chose between the mages and templars at the tower of magi.

I think witcher made these big issues much clearer while in dao its more subtly done.

BTW. This message from the developers is hidden at the end of the trailer:

message.png
 
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Might not have been at the level of the witcher but the city elves in dao was certainly treated as second class citizen's in dao. Don't know if you played the city elf origin but part certainly made it very clear. Also the way some people felt about magic and the suspicion that had about mages would also fall under bigotry.

As far as grey scale goes I certainly dao is much better in this aspect than previous bw games. For instance the decision to leave the redcliffe village to deal alone with the undead, while it upsets some of your party members and doesn't really have an evil effect. Also the decision to chose between the mages and templars at the tower of magi.

I think witcher made these big issues much clearer while in dao its more subtly done.

You make some very good points. Now that you mention I did play the city elf origin and I remember humans treating my differently, i.e. like you would a slave or something. The Witcher was definitely more out there with these issues, e.g. near the beginning of the game when you get to the outskirts of Vizima you come across a group of bandits that want to cut off the dwarf Zoltan's beard. (That was actually pretty funny :p).

I agree with you about DAO being BioWare's game with the best moral system. In most of their previous games (like KOTOR, ME, Jade Empire) there was a clear good or evil choice which affected your character's alignment. I prefer games where there is no scale that measures how good or how evil you are, but rather presents you with difficult decisions that not only affect the story but also affects how certain people will treat you for the rest of the game.

Yeah, I saw the message at the end of the trailer, it's pretty cool.
 
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Really looking forward to this. I only played TW1 quite some time after the enhanced edition was released, but it quickly became one of my favorite RPGs.

Actually, that trailer has gotten me in the mood to play through TW1 again.
 
What was diff with the enhanced ed. I never played it.

A lot of things man, they improved the inventory system, added new variations of character models, completely rewrote and re-recorded a lot of the English dialogue, greatly improved the loading times and overall stability of the game, etc.

It's really worth it to download the Enhanced Edition patch if you have the original version of the game, although all the patches are quite big as far as I know.
 
New interview:

With CD Projekt having now formally announced The Witcher 2: Assassins of Kings – along with nice assets to back it up – we grabbed some time with senior producer Tomek Gop to chat about the game’s new engine, what’s going on with The Witcher on consoles and what to expect from Geralt’s sophomore release.

Interview by Stephany Nunneley.

If one were to say that The Witcher 2 was one of the most anticipated RPGs in recent years, one would be right on the money.

The first game sold over 1.2 million copies within a year on the market, earning its place as one of the best-selling PC titles of all time.

It became a darling of the public and critics alike despite a few patching issues, receiving an overall Metacritic rating of 86, and it was nominated by the AIAS as a contender for RPG of the year in 2008.

It is now 2010, and despite financial issues, the cancellation of both the console version, the dropping of an unnamed IP in the series, and a leaked video while shopping The Witcher 2 around to publishers, CD Projekt has proved you just can’t keep a professional monster-slayer down.

Geralt of Rivia is back. His world has been given a new lease of life with a newly-built engine and from all we’ve seen and heard so far it looks and sounds fantastic: we honestly cannot wait for 2011 to hit.

Giddy fangirl mode off: here’s Tomek.

VG247: Tell us a bit about the updated engine? What technological limitations did you come across the last time out, and how did you push through those with Witcher 2?

Tomek Gop: The Witcher 2 works on brand new engine created by CD Projekt RED, so it is not updated version of Aurora.

Previous technology limitations were mostly connected with the RPG core of the game. Dialogues, cutscenes, character interactions, scripting the storyline and so on. We’ve removed a lot of limitations, some of which were pretty obvious (the infamous obstacles you couldn’t leap over), and some closer to the production pipeline. Lots of things are now easier for designers, animators and artists to do without programmers’ help.

That’s one of the reasons the game looks so good a year before release. In one word, rewriting the engine was a mainly RPG-related challenge for us.

What can you tell us about the storyline this time around?

Tomek Gop: For a start, the order in Temeria Kingdom has been pretty much restored. The Order of The Flaming Rose is no more. There’s pretty much one last place where King needs to go – La Valette Baron and her castle where she has claimed “independence from the king”.

Anyways, Foltest asks Geralt to accompany him, and since you don’t say “no” to a king, this is exactly where you start your adventure in The Witcher 2: Assassins of Kings. Geralt is not too happy about not being able to follow the thread of the assassin, but he’ll definitely get back to it in the game. This is the main plot.

What more can I say? The scale is bigger, people are more powerful, emotion, politics – all stronger. No spoilers, right?

When did you decide that you wanted to make a sequel? Was it while the first was being developed or after its critical and commercial success?

Tomek Gop: We already had ideas for a sequel while writing the first game; the ending of The Witcher teases it. Production of The Witcher 2 started right after we released the first one. The decision was not really about whether to do it, but how.

Writing our own engine took us some time and that was when the vision was polished, and all the features prototyped.

Is the team leading the development on PC or are there teams for both PC and the console versions of The Witcher 2?

Tomek Gop: It’s too early to comment on this one right now.

Last year, it was announced that the console version of the original game was canceled due to the economic conditions – yet once in a while we still hear rumblings around the internet that it is still being considered. Any plans to take up where you guys left off on The Witcher 1 for consoles?

Tomek Gop: It definitely is considered. No particular plans though. The project is frozen – lies on a shelf awaiting the right moment. The only thing I could state for sure is that we’d love to pick this project up again.

What about the “unannounced Witcher IP” that was also rumored to be canceled? Can you tell us anything about that?

Tomek Gop: I’d love to but I don’t really know anything about it.

Do you plan to release a PC version digitally through other distribution sites other than your own as well as through retail – like on Steam, D2D or Impulse per chance?

Tomek Gop: Nothing has been announced in this matter yet. We’re still a year ahead of the street date.

Any plans for future downloadable content like adventure packs? What about a demo? Any plans for one? If so, will one come to consoles?

Tomek Gop: As for DLC nothing has been announced again, but we’re definitely thinking about this one. A lot of ideas, and new possibilities with the new tech. We’d like to make sure we do the game first though.

So far, the game is slated for Q1 2011 on PC, 360, and PS3. Any chance it could come earlier or later?

Tomek Gop: We’re releasing The Witcher 2: Assassins of Kings in Q1 2011 and it’s coming out on PC. Regarding any other platforms nothing has been announced yet. Nothing has been promised yet. Nothing has been shown yet. But everything is kept well secret and planned for.

What made you decide to give Geralt a ponytail this time around?

Tomek Gop: We’ve redesigned a lot of Geralt’s attributes. His clothes, some of his weapons, and so on. The ponytail was one of the things that fit the overall view this time. It’s not like we did it on purpose. Besides, fighting monsters might be wiser with your hair fastened – just in case you needed a more gameplay-related explanation.

Geralt is pretty much the Captain Kirk of the medieval world. Will he have just as many female conquests this time around or will he decide to settle down with one gal?

Tomek Gop: What Would Kirk Do? Geralt has always been sort of womanizer, so you might expect relations this time as well. It was important for us to rethink and redesign the presentational aspect of sex, nudity and romance in The Witcher 2. We focused on this being more bound to the story, and less “collectible”.

You could expect that this time sex means actually two people getting close to each other.

Will there be both an unedited and edited version released like with The Witcher 1?

Tomek Gop: That’s probably more of a question for the ESRB than CD Projekt. The US release of The Witcher was the only edited version worldwide. Or was Chinese one edited as well? I can’t recall.

We’re not trying to achieve the “we showed full frontal nudity in US” trophy, we’re just reaching for a mature audience. The Witcher 2 will probably end up with the same ratings as The Witcher, and hopefully this time we will not cut down any content.

I remember that before release of The Witcher we got an opinion from ESRB saying that “the game contains really little violence compared to the amount of sex”, while at the same time PEGI was like “hey, the mature content in your game is so teen, you could easily spice it up a bit if you’d like”.

Go figure.

Thanks, Tomak.

Posted in: 1C, Atari, CD Projekt, Hot, Interview, PC, RPG

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http://www.vg247.com/2010/03/31/interview-the-witcher-2s-tomek-gop-senior-producer/
 
Yup, that does look pretty impressive. I thoroughly enjoyed the first one, though I didn't quite finish it - I lost my save games in a crash, & never got around to starting again :/
 
ok, so i started playing the 1st one...but i'm a little OCD when it comes to bugs and stuff (like language mistakes etc). But I hear the enhanced edition is quite sorted out...you guys rate I give it a try?? (haha, this is probs a bit of a biased audience to ask)

I mean I loved dragon age. finished it and awakening!
 
ok, so i started playing the 1st one...but i'm a little OCD when it comes to bugs and stuff (like language mistakes etc). But I hear the enhanced edition is quite sorted out...you guys rate I give it a try?? (haha, this is probs a bit of a biased audience to ask)

I mean I loved dragon age. finished it and awakening!

If you own the original, the enhanced edition is a free upgrade. I'm pretty sure you will get the same answer from anyone that's played it, the enhanced edition is the definitive version of the game.
 
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ok, so i started playing the 1st one...but i'm a little OCD when it comes to bugs and stuff (like language mistakes etc). But I hear the enhanced edition is quite sorted out...you guys rate I give it a try?? (haha, this is probs a bit of a biased audience to ask)

I mean I loved dragon age. finished it and awakening!

You won't really notice mistakes as much. But about 3/4 in the game it really gets hard keeping up with the story, this is where the enhance is way better. So give it a try you should be able to finish it.

If you own the original, the enhanced edition is a free upgrade. I'm pretty sure you will get the same answer from anyone that's played it, the enhanced edition is the definitive version of the game.

For some reason the server you need to be able to do this are not responding. So would rather try get an enhance version from the start.
 
For some reason the server you need to be able to do this are not responding. So would rather try get an enhance version from the start.

Ahh. I know Steam is selling the Enhance Edition for $20, really a great bargain. I just finished my second playthough at 53 hours, incredible value for money. To be honest though, the first time I played the witcher, it took me an hour before I was really into it, at least till I had finished the rather large introduction. After that though, I was glued to my seat till the end. Great RPG and while the BIG choices aren't so frequent as in Dragon Age, they are in general quite deep, I found myself going out for a smoke and giving a lot of thought before a committing to taking a certain path.

2011 and The Witcher 2 couldn't come sooner. Judging from the trailers and the fact that they are now using their own engine tailored to fit their needs, its going to be an incredible game.
 
When I played the witcher I just loved it. There was nothing out there like it.
 
Dev Diary #0: The Beginning:


Gameplay video from CDProjekt conference:


 
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