What is the release date?
Game Informer quotes:
Garrett has been away from his hometown for a long time. When he finally returns to the industrial complex known as The City, he discovers a city of melting prosperity. The region has come under rule of an iron-fisted Baron, who crushes his citizens under the boot of a militarized watch. Propoganda posters speak of prosperity, but this good fortune comes only to the elite. Garrett isn't interested in being the City's hero, but he'll use the political chaos as an opportunity to get rich.
Eidos was vague about how faithful it would remain to Thief's original lore, but did say that it would tone down many of the series' magical elements. Players won't likely encounter undead monsters or prowling dinosaurs as they did in the early Thief titles. However, Thief's concept art clearly shows that one of Garrett's eyes is a different color than the other, so it's possible that Eidos considers at least part of Garrett's original history as canon.
In previous Thief games, Garrett used a rope arrow to reach high points. Now he has the Claw, a throwable grapple that attaches to certain points in the environment and allows Garrett to get out of sight quickly.
Focus lights up the screen and highlights pipes you can climb or candles you can put out to darken the room. As you upgrade your Focus you will get a bigger radius of things to see. We have a fingerprints system that will give you hints on which drawers are worthwhile to look in. Every drawer in the room is accessible, but you use your Thief skills like CSI to figure out where the valuables are.
I just hope they keep their focus on stealth and not action.
Colour me concerned. Thief...with a compound bow?
Me thinks they might be looking at assassins creed a hint too much. Lets hope its more Thief 2 than Thief DS.