Thief System Requirements Revealed

They were pretty good stealth games back in the day. I don't think they'd be as appealing today though. They've aged quite badly in my opinion. Best to wait for the reboot and decide if it interests you.

Seconded. Avoid the the first in the series, they've aged really badly. However on release there was nothing like it and it has in my opinion, been the stepping stone of that genre into gaming.

Ho there, taffers! Lies, vicious vicious lies! Both the original Thief games have aged marvelously and they're still two of the very best stealth games in existence. I played the GoG version of Thief Gold over December without any issues at all.

Nu-Thief, on the other hand, does not look like it will be nearly as good. I really wish I could say I'm at least cautiously optimistic, but I'm really not. Nothing I've seen so far has convinced me that this will be a worthy Thief game. It might be a good game in its own right, but I suspect it will be ruined for me because it betrays everything I loved about Thief. Even large parts of the gaming press has had issues mustering enthusiasm for this game.

I guess I'll have to wait and see when this new one comes out, but I really, really hope I'm wrong about it. :(

Pretty sure U3 engine can eat up 6 cores and 6 threads very easily, you must remember it's a powerful cinematic tool as well. How ever, if one looked at how well UT3 scaled and it's a bit odd that they still ask for a i7. I am confident that my Original i5 will be enough to play it.

I'm more inclined to believe the specs have been inflated or they optimized the game very badly. Dishonored was also an UE3 game and while it's 2 years ago and doesn't quite have the same graphic fidelity of Thief, I got it to run on a netbook with a GMA45X chipset. That's 64mb shared graphics memory, or 128mb if you run modded drivers.

Sure, I had to run it at 800x600 on the lowest settings, but the fact that it ran at all and at playable framerates too speaks volumes for the scalability of UE3. I don't expect to run Thief on that netbook, but the fact that the game's minimum requirements are that high is a bit suspect.
 
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Ho there, taffers! Lies, vicious vicious lies! Both the original Thief games have aged marvelously and they're still two of the very best stealth games in existence. I played the GoG version of Thief Gold over December without any issues at all.

Nu-Thief, on the other hand, does not look like it will be nearly as good. I really wish I could say I'm at least cautiously optimistic, but I'm really not. Nothing I've seen so far has convinced me that this will be a worthy Thief game. It might be a good game in its own right, but I suspect it will be ruined for me because it betrays everything I loved about Thief. Even large parts of the gaming press has had issues mustering enthusiasm for this game.

I guess I'll have to wait and see when this new one comes out, but I really, really hope I'm wrong about it. :(



I'm more inclined to believe the specs have been inflated or they optimized the game very badly. Dishonored was also an UE3 game and while it's 2 years ago and doesn't quite have the same graphic fidelity of Thief, I got it to run on a netbook with a GMA45X chipset. That's 64mb shared graphics memory, or 128mb if you run modded drivers.

Sure, I had to run it at 800x600 on the lowest settings, but the fact that it ran at all and at playable framerates too speaks volumes for the scalability of UE3. I don't expect to run Thief on that netbook, but the fact that the game's minimum requirements are that high is a bit suspect.

Of course, The U3 engine is immensely scalable, it's insane how easily it can run on almost any system (Infinity Blade on iOs and they have a Tech Demo running in HTML) can look like Doom if you use some console commands to lower the LOD and texture meshes, and also life like if you put enough triangles and lighting into it.

I just think they are making system specs because:
A) They have shares in a specific Hardware company.
B) They would like players to get the most out of the game.
C) They are just blowing smoke out their asses with system specs.

QA is non existent these days anyway, it's not like they are going to pay people to test it on various hardware configurations, that is too much work. This is especially annoying when they take a i7 and down clock it's speeds, it grinds my gears because it is still a 6 core CPU. Lowering the speed is not going to make much of a difference if they had it run on an i3, Pentium G, A6 and other modern CPU's then I would accept it as acceptable system testing.

As you and I have stated that the U3 engine is extremely scalable I am certain it would work on a AMD A10 with enough system ram, perhaps 1080p at low/medium or higher (with shadowing off of course).

All of the above minus my deductions on system testing is pure speculation, so please don't take it too seriously.
 
Seems to be continuing the recent trend of over-inflated system requirements on the box. Hopefully it isn't also the terrible optimization band wagon as well.
 
Have you played any new games lately? BF4, Ghosts, Rome 2? All broken on release. QA is underpaid, made up or lying.

I actually found BF4 well optimized for PC, ran the game mostly on high with few settings on medium and got about 45fps with a hd6770m compared to NFS Rivals which was poorly optimized
 
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Have you played any new games lately? BF4, Ghosts, Rome 2? All broken on release. QA is underpaid, made up or lying.

I actually found BF4 well optimized for PC, ran the game mostly on high with few settings on medium and got about 45fps with a hd6770m compared to NFS Rivals which was poorly optimized

I assume you where one of the few who never experiance the game crash even once? Didnt have missing sounds on maps? Terible lag on 64 player servers? Player induced bugs that made the game crash?

Then consider yourself fortunate, I refuse to play BF4 because it still crashes!
 
I assume you where one of the few who never experiance the game crash even once? Didnt have missing sounds on maps? Terible lag on 64 player servers? Player induced bugs that made the game crash?

Then consider yourself fortunate, I refuse to play BF4 because it still crashes!

I did have the occasional bugs and crashes, but when the game worked, it worked well for me ie inbetween the crashes, etc.
 
I assume you where one of the few who never experiance the game crash even once? Didnt have missing sounds on maps? Terible lag on 64 player servers? Player induced bugs that made the game crash?

Then consider yourself fortunate, I refuse to play BF4 because it still crashes!

I also didn't experience the notorious BF4 crashes and glitches. My experience has been mostly positive aside from long loading times for large maps
 
That has the possibility to be a good deal if your adsl can handle the whole download though, if it is a next gen game we coukd be looking at 20gb, i hope it is smaller.
 
well my pc trumps all those max specs cept the cpu i have an i5 2320 quad guess i'll have to really start looking at that upgrade :(
 
well my pc trumps all those max specs cept the cpu i have an i5 2320 quad guess i'll have to really start looking at that upgrade :(

Lol I doubt it, maybe an upgrade in a year or too. I'm sure you'd be able to max the game or get pretty close to maxing :)
 
Maybe get a 3rd Gen i5 and you'll be in a safer spot :)

I agree there is a difference between the 3rd gen and 4th gen, but not so much, I have a 3rd gen but is only going to upgrade when maybe the 6 gen is coming if there is any, I don't mind playing this game on low specs , But at least you can play it.
 
I agree there is a difference between the 3rd gen and 4th gen, but not so much, I have a 3rd gen but is only going to upgrade when maybe the 6 gen is coming if there is any, I don't mind playing this game on low specs , But at least you can play it.

4th Gen just has better power efficiency. Processing power is very similar.
 
4th Gen just has better power efficiency. Processing power is very similar.

Its not worth it to upgrade, because then you have to buy a new motherboard and the cpu so its maybe R4000 min, its not worth it because then the ps4 seems not that expensive.
 
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