What is the Wii U CPU and GPU really packing?

So the hardware is pretty weak. No surprise there. Its fine though for consoles...they'll just upscale the crap out of a <720p render. Console people don't notice anyway.

As condescending as that sounds its actually a pretty good achievement console manufacturer's side. If you can cut corners in a way that nobody notices then no value is lost & its fair game.

Maybe PC's need upscaling too... Though I think it would be more obvious on PC screens with IPS and whatnot.
 
Seeing as though I don't own a console ( PC FTW) how does the specs compare to XBOX 360 and PS3? Better or worse?
 
Seeing as though I don't own a console ( PC FTW) how does the specs compare to XBOX 360 and PS3? Better or worse?

Slightly worse.


I really do see Nintendo's point about releasing crap hardware, and the answer to that is very simple: Price. They realise that the average persons doesn't even know the difference between the hardware of the various consoles, so they slap a much lower price tag, and thus outselling the competition BIG TIME.
 
Slightly worse.


I really do see Nintendo's point about releasing crap hardware, and the answer to that is very simple: Price. They realise that the average persons doesn't even know the difference between the hardware of the various consoles, so they slap a much lower price tag, and thus outselling the competition BIG TIME.

Basic scumbag economics
 
Well judging by those specs I think its time you console guys should get new ones lol
 
How do you run games like crysis 2 and BF3 on 5 year old tech?

Hardware scaling. The same way you would run it on a PC.

***Edit

The console versions of Crysis are so graphically crippled, it's not even funny. Less detailed textures, shadowing, physics. Less destruction, the shaders they used are way darker than the PC, no tessellation, less foliage, the list can go on.

Not turning this into a PC is better than console argument but it's pretty obvious, consoles not matter who makes them will always have old hardware in them when they release.
 
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Surely the developers can optimize their games for consoles much easier than PC's because they know exactly the specs?

On PC I play some games that run amazing and others with worse graphics that run appallingly.
 
How do you run games like crysis 2 and BF3 on 5 year old tech?
Upscaling. They render at <720p and just "resize" it to 1080p. Its what gives games like Halo that slightly fuzzy surreal look. Its still sold as a 1080p game because the actual signal coming out of the console is the upscaled 1080 one. End result is PCs render like 5x as many pixels and at a higher quality and consequently look better. People just don't notice since TV screens are less clear than PC screens.

And yes as Glordit says the textures etc are also lower by necessity because of insufficient video RAM.

Surely the developers can optimize their games for consoles much easier than PC's because they know exactly the specs?
Sure, but the standardize specs of the consoles are pretty crap, so even optimized its still pretty weak. Even the average PC is a couple times stronger than the standardize console so even if you optimize the hell out of it the PC will still kick ass.
 
OMF I wouldn't play games on 5 year old hardware... That's sad really sad

Well did you see the specs of the upcoming xbox? I know they are just rumoured so far, but the basic details are legit. Its pretty much going to have a mid range ati 7000 card, and a lot of cpu power. Im suprised why these systems go for more cpu power than graphics?
 
A new console which will have a life of around 5 years really shouldn't be fitting a mid-range card. It should be fitting top of the range, or as close to it as possible.
 
A new console which will have a life of around 5 years really shouldn't be fitting a mid-range card. It should be fitting top of the range, or as close to it as possible.

you are right, but it's not gonna happen, the gpu can't make up 70-80% of the price.
 
A new console which will have a life of around 5 years really shouldn't be fitting a mid-range card. It should be fitting top of the range, or as close to it as possible.

Costs I would assume. If they put a HD79xx series card in a Wii U it would cost about R10 000. It's easier to develop software when you know exactly what you are working with and know the limits of the system, as opposed to PC's where there are 1000's of possible hardware configurations to work with.
 
Yeah, I was more talking about the new Xbox PsYcHZ mentioned. I guess you're right, though. Can't make the consoles too expensive, but it just sucks to think that the hardware that's going to be powering consoles (and thus affecting the quality of PC games as well) for the next few years isn't even top-of-the-range so long before the console actually releases.
 
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