Xbox One indie publishing opened up

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Ron Burgundy
Microsoft confirms self-publishing for Xbox One

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Following a report from earlier today, Microsoft has confirmed the Xbox One console will support self-publishing for independent developers. Retail systems will also double as development kits, meaning any Xbox One purchased in a store can be used for game development and testing purposes.

"Our vision is that every person can be a creator. That every Xbox One can be used for development," Xbox corporate VP Marc Whitten told Engadget. "That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We'll have more details on the program and the timeline at Gamescom in August."

Before this revision, Microsoft's Xbox One policies required developers to be paired with third-party publishers or publishing deals from Microsoft itself, making no exceptions for self-publishing.

Source: Joystiq
More coverage: Engadget
 
oooh, my console can be a dev kit and i can then self publish my games on the same console? that just makes common sense :) hopefully this will encourage indies to really crack open the next gen :)
 
That's great.

I can debug to my 360 using the XNA tools currently.
How is this some new and amazing feature?
They drop XNA support and then make a whoo haa about you being able to use your console as a dev kit.

This is spit marketing aimed at everyone but the indie dev's.
 
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