You VS 640K

Necuno

The Piper
(please bare with me, writing from memory lol)

One of the most coolest things part gamewizard pro (very good programmed cheat ultility) was qemm.

The problem was that you need as much as possible from that 640K to be able to play your games. Now we had to do few tricks like loading things into upper and extended memory this will then give more room for games. Finally something arrived on the scene that was quite cool...Qemm which was a dos memory manager.

Now this little bugger you could squeeze at that 640K, I mean 640K is enough for everyone :D

WTF ms got that wrong :mad:

So what you did you started up qemm and really went at it till you got that last bit cleared to give you near 640K. What was cool is that this app allowed you to compare your previous results with current results, this was now shuffling the order into which things was loaded.

This however lead to new kind of obsession. The Qemm-EPEEN, if you could get more out of your order you were better than your peers. So we really went at this relentlessly.

here's some screens:

There seems to be no screens :(
 
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QEMM was wonderful, except I remember MANY games having compatibility issues with it. I eventually dropped QEMM, and stuck with standard EMM386. Didn't have as much of the base memory, but by that stage more games were using Expanded Memory anyway.
 
QEMM was wonderful, except I remember MANY games having compatibility issues with it. I eventually dropped QEMM, and stuck with standard EMM386. Didn't have as much of the base memory, but by that stage more games were using Expanded Memory anyway.

If I remember correctly that was later addressed when we got to stage of dos4gw ?
 
I remember rearranging lines in the config.sys and autoexec.bat file by hand and comparing the results. The joy of getting an extra byte or two!
 
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