Snare
New member
I think it's precisely because the majority of AAA games nowadays no longer require any amount of thought to play. Have a look at the last few years of AAA console games. The majority of them were pretty shallow, gameplay-wise.
There's just so much more going on in the non-AAA development scene. People can only play third-person cover shooters and FPS games for so long before they get bored and look for their fix elsewhere.
Ahh so you think the problem is then cyclical? As in studios began making games that are shallow and pretty in order to satiate the mentality that the youth of the age are shallow and pretty?