Dead Island dev responds to complaints of kiddie zombie violence

23 March 2011

The recent Dead Island trailer launch was significant for three things – being rad, going backwards, and featuring a dead kid.

Responding to criticism that depicting violence against children is exploitative, or otherwise unacceptable, Deep Silver’s Sebastian Reichert told Eurogamer that, “I’m feeling sad for the people who don’t see that in this trailer are also 25 regular people dead. They’re running around and trying to eat your brains, but they’re still dead.”

He then reminds everybody that, actually, in case we’d perhaps forgotten about it or something in between all that rushing about and shooting stuff in the face, “Killing people in general is a taboo. So as soon as you go to the zombie topic, you have to face the fact you will kill people, else it won’t work. So yes, we also have a kid in there. But I don’t see we exploited this in any way, like we just splattered her over the ground or some weird s**t like that.”

Kid zombies won’t be making it into the actual game, however, but for more practical reasons than public hysteria. “We were thinking about it to implement it,” he explains. “But what are the advantages of a kid zombie who has no reach? He’s weaker.

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