Ken Levine: Sex in games is “about people not understanding what it is”

7 April 2011

BioShock creator Ken Levine isn’t into banging virtual elves or spacemen. Not just yet, anyway, because game designers are doing it all wrong.

“I think it’s not about being interactive. I think it’s more about people not understanding what it is” he told VG247. “If you think about the amount of, for example, nudity in a videogame… it’s not even nudity. It’s a puppet with its clothes off. There are other problems as well. It’s kind of silly in videogames right now, because – again – puppets with their clothes off.”

“It’s more like [the movie] Team America. The sex scene in Team America as opposed to, you know, the sex scene in Black Swan.”

“The fact that’s even controversial says that the perception of the industry is that we’re making toys or something, as opposed to making creative expressions for a range of audiences – including adults. I think there’s still some prudishness.”

Actually, I wrote a MyGaming feature on the topic sometime last year. I’m not sure we should bother with this stuff until we can do it properly.

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