Remedy explains lack of Alan Wake PC release

22 February 2010
Following what has been billed as a questionable explanation from Alan Wake publisher Microsoft as to why the game would not be released on PC – the publisher explained that the title was simply not “suited for the intimacy of the PC” – developers Remedy have offered gamers a better reason. 
Remedy’s Oskari Häkkinen recently told VG247 that the focus on Alan Wake’s Xbox 360 release had more to do with simple economics than anything else. 
“Frankly, we’re a small studio. We’re 50 people, and being a small studio, it makes a lot more sense for us to focus on one platform,” 
With regards to Microsoft’s explanation that Alan Wake would be better enjoyed on its Xbox 360 console Häkkinen added that it was more a matter of personal choice.
“Saying that Alan Wake is best played of a sofa with 5.1 surround and a big TV screen, I think is more of a preference than anything else, we’re not going out there to say that PC gamers can’t enjoy it from their own PC set-up. We’re certainly not saying that. We have a strong heritage in PC gaming as well.”
Unfortunately for hopeful PC gamers Häkkinen also closed the doors on any additional ports for the time being. 
“Currently we’re fully focused on the Xbox version, and [as for] what the future holds, we haven’t got anything to announce, and we haven’t thought that far right now,” 
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