Tim Schafer is famous for his involvement in classic gaming titles such as Monkey Island, Day of the Tentacle, Full Throttle, Grim Fandango, and in more recent times, Psychonauts, Brütal Legend, and casting aspersions on Bobby Kotick.
Schafer heads up development studio Double Fine Productions, which has in recent times been squeezing out some indie-style titles, such as Costume Quest.
In double Fine’s recently updated ‘about’ page, Schafer reveals why they have steered away from the PC platform of late.
“We have much of the technology in place to produce PC versions of all these games, but there is still some more work required to make them shippable and that costs money. So far, our publishers have not elected to fund that work. Not because they hate PC Gamers, but because they don’t see enough financial reward.”
“Double Fine does care about PC Gamers, and we always push for a PC version, and will continue to do so in the future. If we ever get super stinking rich here, with enough money to fund PC versions of our games, then we will go back and make them ourselves! Oh man, wouldn’t that be cool?”