Microsoft has announced its acquisition of streaming service Beam, reports ArsTechnica.
Unlike its closest competitor Twitch, Beam focuses on a number of “gamified” features, encouraging and rewarding active participation in the community.
“The more you watch and interact with Beam, the more Beam XP you earn, which can be spent on in-game votes, cosmetic boosts, and other perks within the Beam interface.”
It’s also very clever about how it promotes its community, offering some of these boosts only when it doesn’t recognize the use of ad-blocking services.
As the service has been built from the ground up as a game streaming platform, it will also feature native, tappable buttons as well as a downloadable SDK available to game developers for integration with their games,
“Should those features not interest people who are hooked on either YouTube Gaming or Twitch, Beam’s other major differentiation might do the trick – ultra-low latency.
Beam advertises an average difference of 200 milliseconds between when a game event happens and when viewers see it, which will certainly make chat during frenetic games that much smoother between players and fans.”
Check out how Microsoft plans to integrate these cool new features in the video below:
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Tested it and it works pretty well, however betamax was also better….