Following some criticism that Crysis 2 looks a bit crap on PS3, Crytek’s Nathan Camarillo has claimed there’s no real difference between the two console versions. Which doesn’t really preclude the Xbox 360 version looking a bit crap too, does it?
“It’s the core of CryEngine 3 that’s able to scale appropriately and we can adjust per platform exactly what we wanna get out of it,” he explains over on the PS3 Blog. “We want the exact same gameplay experience, the same fun, the same intensity, all the same visual information that you need to understand and play the game appropriately. It’s just a lot of under the hood magic.”
He also talks up the game’s 3D features on PS3, saying “In Cry Engine 3 we have a really tricky implementation of 3D – we’re able to generate the 2nd image with little to no impact. We don’t lose visual quality, we don’t lose resolution. You get the same experience as you get in the 2D game, except it’s in 3D, which is better. It’s more immersive, it feels better.”
The demo’s just dropped onto PSN, and the game’s out next week.
Discuss Crysis 2 PS3 vs. Xbox 360 in the forums