Carmack would be stunned by mainstream Linux gaming support

6 February 2013
John Carmack at GDC

id Software’s venerable code magician John Carmack has taken to Reddit to discuss the prospects of Linux support for mainstream games. Carmack said “I don’t think that a good business case can be made for officially supporting Linux for mainstream games today.”

Carmack prefaced these words by explaining that while he still has a soft-spot for Linux due to the technical avenues and challenges it provides, it is not on his list of top ten priorities.

“I can’t speak for the executives at Zenimax,” said Carmack, referring to the id Software parent company, “but they don’t even publish Mac titles (they partner with Aspyr), so I would be stunned if they showed an interest in officially publishing and supporting a Linux title.”

“A port could be up and running in a week or two, but there is so much work to do beyond that for official support. The conventional wisdom is that native Linux games are not a good market. Id Software tested the conventional wisdom twice, with Quake Arena and Quake Live. The conventional wisdom proved correct. Arguments can be made that neither one was an optimal test case, but they were honest tries.”

Carmack challenged Linux proponents to make a solid business case to publishers on doing the port, including guarantees on support.

“You probably can’t even get an email returned if you are offering less than six figures to a top ten publisher. This may sound ridiculous – ‘Who would turn away $20,000?’ but the reality is that many of the same legal, financial, executive, and support resources need to be brought to bear on every single deal, regardless of size, and taking time away from something that is in the tens of millions of dollars range is often not justifiable,” said Carmack.

He wrapped up by saying that emulation is the technical way forward for gaming on Linux, adding that there isn’t anything special about a native port versus emulation. Carmack suggested that the work required to emulate a game is actually easier to pull off than creating “completely refactored, high performance native ports.”

“Ideally, following a set of best practice guidelines could allow developers to get Linux versions with little more effort than supporting, say, Windows XP. Properly evangelized, with Steam as a monetized distribution platform, this is a plausible path forward.”

What do you think the future holds for gaming on Linux platforms? Let us know in the comments below and on the MyGaming forum.

Source: Reddit

More Linux gaming news:

Half-Life comes to Mac and Linux

Blizzard reportedly porting to Linux

Valve encourages Windows, MacOS users to try Linux

Left 4 Dead 2 is Valve’s first Linux game

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  1. aikiwolfie
    09.02.2013 at 20:47

    I think John Carmack is being very short sighted and narrow minded. I think he knows it and cant face it because this is an arena he failed in. Supporting Linux allows companies like Valve to do as they please. They’re no longer shackled to the whims of Microsoft. And the introduction of Metro, Windows 8, Microsoft Store and UEFI/Secure boot has really brought home what that means.

    Microsoft are trying to become like Apple. That means closing what was relatively speaking an open platform (not in the sense of free open source). Microsoft want developers to sell through their software store where they have the final word on what can and cannot be sold. And they’ll extract a heavy percentage of your takings for the “privilege” of supporting their OS.

    Valve understands the danger this poses to their business. That is why they are calling Linux a “get out of jail free card”.

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