Second Borderlands patch released

A second patch for Gearbox’s 2009 fresh hit IP Borderlands has recently been released for the Xbox 360 addressing a number of console specific bugs.

Issues regarding lost skill points and character data and incorrectly unlocking achievements in particular have now been addressed.

Below is a condensed list of the bug fixes, courtesy of Shack News.

– Characters that have lost skill points will have them returned the next time they are loaded

– Most instances involving character data loss when playing online should no longer occur

– Item cards now display the intended five lines of text

– Achievements should now unlock properly. Players should automatically receive achievements that did not unlock correctly

– Fixed a progression issue in the Find Steele mission – characters affected by this issue should now be able to continue progressing

– Some issues involving external data manipulation of the backpack and character level have been addressed

– The auto-aim option should now fully disable auto-aim properly

– Fixed a bug that kept challenges and achievements from unlocking for the rest of a session after visiting arenas

– Fixed some formatting issues with the server list screen.

– Fixed an issue causing servers to report the incorrect plot mission.

– Proficiency progress to the next level should no longer be lost when leaving a multiplayer game as a client

– Lilith’s “Silent Resolve” skill now works as intended

– Fixed a bug that allowed Mordecai to spawn multiple Bloodwings

– Mordecai’s “Loaded” skill now increases mag capacity by 20%

– Roland’s “Scattershot” skill has had its spread adjustment corrected, and damage now increases at +5 per level

According to Gearbox the PS3 version of the game will receive its update “soon” and PC fixes are currently “in progress and testing”.

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