What’s the worst possible thing that could ever happen to PC gaming then? Oh, that’s easy – Blizzard, probably the planet’s biggest PC developer, totally sells out and develops a game for console. Worlds would surely end, and all sorts of other really cataclysmic stuff. Well, start stockpiling your baked beans and toilet paper because the company’s considering it.
With World of Warcraft celebrating its fifth birthday, and its granddaddy Warcraft franchise now pushing sixteen, there’s no denying Blizzard’s dominance of the PC gaming market. Turns out millions of people are into grinding boars on Azeroth, and the company’s been cashing in with gleeful abandon. And apparently saving up to make their own console game.
“Some real-time strategy games have tried to happen on the console. Some of those have been successful, but overall, our experience is that it’s going to be a better game on the PC, ergo it’s developed on the PC,” says J. Allen Brack, production director for World of Warcraft in a recent interview with Gamasutra. “But we’re a company of gamers. I have two consoles at home. Sam [Didier, senior director on StarCraft II] has consoles. We’re a culture of gamers. We will definitely work on a console game at some point. I have no doubt about that. It’s just [a matter of] what game. What makes the most sense?”
Of course, the more historically literate of you will already be wagging declamatory fingers and shouting, “But StarCraft: Ghost is/was /will be a console title!” While that one’s almost certainly in the vaporware bin, however, it’s probably not altogether unlikely that Diablo III will see a console release. In fact, Blizzard’s own president Mike Morhaime dropped a very quotable quote on the subject last year.
“Every game we have the discussion about which platforms make the most sense,” he said. “As Diablo III takes shape, I think we’ll do an evaluation. I think there is a pretty good argument to be made that that type of game might work very well on consoles. There might be some technical limitations though that we might need to get past.”
“Technical limitations”? Well hey, at least Diablo III won’t need dedicated servers.

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