The console edition of The Elder Scrolls Online will be delayed by six months, according to a statement released by Bethesda.
The delay has been blamed on “a series of unique problems” which need to be resolved before it can be released for the PlayStation 4 and Xbox One.
“Integrating our systems with each console manufacturer’s networks – which are both different from the PC/Mac system as well as different from each other – has been a challenging process. It has become clear that our planned June release of the console versions isn’t going to be possible,” the statement read.
The game was due to be released in SA for PS4 on 27 June 2014.
The company is now offering Mac and Windows PC players a discount on the console versions and the opportunity to bring their characters to the new platforms.
“Via a special offer, anyone who purchases and plays the PC/Mac version of The Elder Scrolls Online by the end of June will have the opportunity to transfer their character(s) to either console version when they are released,” the statement reads.
“And, you don’t have to pay full price for the game twice. For $20 (R207), eligible PC and Mac players will have the option to add a full, digital version of ESO on either the PS4 or the Xbox One with your character transfer(s), and another 30 days of included game time. ”
Any console owners already ordered ESO? Let us know what you think in the comments and forum.
Not really understanding why this is the case. The PS4 and Xbox One are surely much more powerful than the current gen of PC’s. The superior systems should get the game first.