Blizzard calls itself “platform agnostic”

27 July 2010

The world’s most successful PC game developer Blizzard has told CVG that when they start a new title, they go into development as platform agnostics. Despite this approach, everything of note that the company has made has been exclusive to the PC.

“We don’t focus on the platforms so much, especially in the early stages of creating a game, we really focus on what the game experience ought to be, what the gameplay should be. Once we’re inspired about what we want the game to be, we think about what’s going to be the best platform for it,” said Blizzard’s VP Michael Ryder. 

“As it happens, that the games we’ve done in recent years have been on the PC and the Mac because we’ve just genuinely felt that for the game experience we want to create, they’re the best platform.” 

When asked about developing for consoles, Ryder said, “we’re very aware of the consoles, we look at other platforms and we give thought to those things. We think about it, it’s something that could happen at some point, but we don’t really have anything to announce at this point.”

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