The Witcher 2’s “Insane” difficulty mode features permanent death

20 December 2010

CD Projekt’s gameplay designer Mateusz Kanik has told Eurogamer that The Witcher 2: Assassins of Kings has a sort of ultra masochistic “Insane” difficulty mode that features permanent character death. While you’ll be able to save your progress as you go along, if you happen to fall over and die at any point, that particular saved game will be disabled. Yikes. Considering the game could go on for 60 hours, that’s a rather intimidating prospect.

He apparently suggested that a “resurrection scroll” might be put out as DLC later on, however. Although that seems a bit self-defeating, if the whole point is, well, no resurrection.

In the meantime, though, that’s daunting news for completionists, because an Insane difficulty achievement will be included “for sure”. For everybody else, there are three other difficulty modes available.

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