Sometimes reliving a video game can be a happy and joyous occasion. Sometimes it is more akin to a nightmare induced by strong malaria medication.
The list of games below are examples of said nightmares, where the original console or PC version was taken and ported – resulting in a mix of bugs, wonky controls, and bad visuals.
GTA IV – PC
When GTA IV was ported to PC back in 2008 it came with a long list of problems. Besides the high system requirements which made grown men cry, the game suffered from frame rate issues, glitchy game models, and long loading times.
The game still suffers from these issues today, with gamers who own high-end rigs complaining they can’t get the game to run in 1080p at 60fps.
Dark Souls – PC
Dark Souls is a perfect example of quick porting. The game was originally released for consoles in 2011, with the Prepare to Die PC edition hitting the shelves a year later.
In short, the game did not work properly. It only supported 720p, there were a ton of render issues, and the PC controls were a mess. If that was not enough, it used Windows Live DRM, which is arguably the worst thing ever.
Fortunately, modders came to the rescue and cleaned up the title quite a bit.
Bayonetta – PS3
As great as Bayonetta was, the original game running on the PS3 was a train wreck. If you had a few days free to wait for its loading times then good for you, but most of us did not.
When you opened a menu, when you reached a cut scene, when you paused the game, there was always a damned loading screen. The game was later patched with the ability to install game data on the console’s hard drive, which did help alleviate loading times.
The Elder Scrolls V: Skyrim – PS3
The biggest RPG release during the PS3’s lifecycle was also the most disappointing port – Skyrim.
The game suffered from serious frame rate issues, downgraded visuals, and the RPG was unplayable when your save file reached 10MB.
Even the DLC for Skyrim was released on the PS3 months after Xbox 360 owners got access, due to bugs.
Resident Evil 4 – PC
Can you imagine trying to aim down your sights with the WASD keys? Well, if you played the PC version of Resident Evil 4 then you had the displeasure of experiencing it in the digital flesh.
The game was basically copied and pasted onto PC with the same controller scheme as a console, with no mouse support at all. The visuals were horrible, frame rates were a disaster, and – worst of all – killing zombies became hard work.
Tell us about the worst ports you have played, in the comments and forum.
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Mass Effect, while watching your team drop dead from enemies you can’t target because they look like very small germs so you can’t target them, and the general graphics for the game. Even free the game would still cost too much. Have come to the conclusion DO NOT port console games to pc UNLESS its a top end computer with high end cpu and top of the line graphic card.