In this week’s most astounding edition of Reality Denial Gone Wild, Ubisoft has declared its always-on DRM policies a “success”. Which is really funny because everybody else would say it’s unnecessarily restrictive, ultimately pointless, and a huge, stabbing pain in the bumholes of legitimate buyers – seemingly defeating the purpose entirely.
Not so, says Ubisoft, who tell PC Gamer that the publisher has seen “a clear reduction in piracy of our titles which required a persistent online connection, and from that point of view the requirement is a success.”
Or maybe that’s just a clear reduction in people playing those games at all.
The company recently confirmed that Driver: San Francisco would include the controversial DRM scheme, which requires that players are connected to the internet while running the game.
In related news, pretty much everybody expects that the DRM will be cracked within a day or two of the game’s launch on 2 September.
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