Microtransactions are ruining video games

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Gaming has changed quite drastically over the past few years as we have moved on from every game having multiplayer, even if it didn’t need to, to great single player experiences. Games like The Witcher 3, Wolfenstein: The New Order, The Evil Within, and more are perfect examples of how great single player games are made without the need to piggyback off in-game purchases. Unfortunately, there is this plague taking over and it is affecting games that we never thought possible. This plague is called microtransactions and it is ruining gaming.

What started off as just being in multiplayer games, has become a thing in every corner of gaming. Microtransaction is becoming worse and worse and in recent weeks this has become more evident with new games offering insane amounts of optional purchases on day one.

The most recent situation has to be WWE 2K18, that just announced that its best feature, the MyPlayer system that allows you to create a pro wrestler of your choice and use him in the game across various modes, will be locked behind loot boxes that will range in different rarities.

This does not end there though, Forza Motorsport 7 has the same system. Before you kill me in the comments section, I know this has been around for a few years in past games but the difference between then and now is that Forza 6 has unlimited uses for mod cards obtained in the boxes. Forza Motorsport 7 has now limited these uses so you will have to continue to buy boxes to use the mods inside.

Then there is Middle-earth: Shadow of War that has been in the spotlight for some time now regarding its heavy use of in-game purchases. While the game is not out yet, it too will have a loot system that will let you buy boxes that will contain gear to equip and orcs that you will need to slot into your army to protect your forts. By the sounds of it, when these orcs are slain, they are gone forever, which means you can either gather new ones or pay for more in boxes.

We then have Destiny 2 which came under heavy fire for its in-game purchases but if you ask me, it is not even half as bad as the rest of the games on the market at the moment. Destiny 2 lets you buy bright engrams using silver which you get with real money. These engrams contain all sorts of things like ghosts, sparrows, and mods, which is where gamers had the problem. These mods have small buffs for your character as well as can increase power level.

Why I don’t have an issue with Destiny 2’s transactions is simply because if you play the game properly, you will have mods coming out of every orifice of your body, and the need to spend money on these engrams will only arise if you are on the hunt for a set ornament to change the look of a gun, or gear that also comes at a very low level, eliminating that pay-to-win situation.

We are reaching a level now where single player games too are being utterly destroyed by microtransactions, and gone are the days when a single player game meant a solid story and fantastic experience without ever paying for anything else.

Just wait, the Ubisoft games are coming this month especially Assassin’s Creed: Origins that will no doubt have ways to spend real money to level up gear, and even buy crafting materials to make gear. This has been a staple in the series now since Black Flag and the last game, Assassin’s Creed: Syndicate, was riddled with optional purchases.

Call of Duty: WW2 is also coming and that my dear gamers is the definition of pay-to-win. The COD series has blatantly allowed for gamers to buy weapon crates that basically unlock attachments for guns to give you an upper hand. It only got worse last year when you could actually get full weapons from supply crates.

Microtransactions are not only ruining games, but it is dividing gamers too. Those gamers who simply cannot afford fancy loot boxes are left with the grind that will take hours to get a chance to purchase loot boxes with only a chance to unlock a new weapon, skins, emotes, or car. Half the time the grind is not even exciting enough to make the time worthwhile. How does a gamer with none of these hardcore weapons fend off the gamers who spend extra R1k buying boxes? The odds are tilted and the synergy of the game is forever ruined.

The issue here is that we as gamers simply lie down and take it. We are okay with games releasing every year with the same microtransactions. FIFA 18′ FUT is basically just a bag of money delivered to EA on a daily basis. Yet gamers will spend thousands on it, and this time next year it will be useless to them as FIFA 19 will have a new FUT for you to throw money at.

This is all probably why when a good single player game comes around that has no microtransactions, it is always welcomed with open arms. It is also probably why gamers live for indie games as they almost never take advantage of gamers with extra “optional” purchases.

Microtransactions need to be toned down and kept to cosmetic items and free-to-play games. This is just not on. Game quality has dropped drastically, and microtransactions have become more predominant. I can understand if the games were amazing, but they are often mediocre.

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Microtransactions are ruining video games

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