The latest update for the PC version of Treyarch’s WWII shooter is now available as a local download at DoGaming. The monster patch weighs in at a mighty 974MB and is an incremental patch, meaning it requires the previously released 1.4 patch to be installed.
Treyarch has also released new mod tools for the game. CoD:WaW Mod Tools v1.3 can be found at Bigdownload ands require a more sensible 46MB.
The new patch fixes a variety of bugs and adds a few game tweaks as well as four new multiplayer arenas, including a new zombie mode map.
Patch notes:
PC Patch 1.5
• CO-OP hosts can now kick players from their lobby
• Improved dog spawning in MP
• Addressed an issue with Zombie pathing
• Fixed an instance of the player model displaying incorrectly
• Some unhandled exception errors have been addressed
• Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
• Added support for CODTV
• “cg_DrawFPS 1” now only displays FPS and cg ms/frame
• Added RCon command “teamstatus” to display players’ team information
• Mods: Added joinsquad script function
• Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
• Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
• Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
• Mods: Increased the amount of mods displayable in the Mods menu
• Mods: Fixed a crash related to the mod.arena file
Discuss CoD: WaW patch 1.5 in the forums