SimCity DRM backlash inspired policy change at EA

The sims 4 logo

Electronic Arts has had an uphill battle dealing with the problems caused by the always-online DRM requirements that SimCity forced; so much so that it lead the publishing and development giant to assure offline-play for the Sims 4.

“In the last few months, we have started making changes to the business practices that gamers clearly don’t like,” said EA labels president Frank Gibeau.

“In the spring, we dropped our online pass program for consoles – both next-generation and current-generation. We listened to the feedback on SimCity and decided that The Sims 4 would be built as a single-player, offline experience. We announced some new intellectual properties at E3 and will unveil more new games in the months ahead.”

While SimCity had some initial launch problems, Gibeau is pleased with its progress and popularity.

“The number of people logging in and playing is holding steady. SimCity is a success. However, underestimating demand in the first month was a major miss. We hope that the game and the service we’ve provided since then meets the fans’ high standards.”

In more SimCity news, it emerged, through a survey, that EA may be looking to bring offline-play to the city-building game.

Source: VentureBeat

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SimCity DRM backlash inspired policy change at EA

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