Warner Bros. knew Batman: Arkham Knight on PC was a mess

Batman: Arkham Knight

Kotaku has reported that Warner Bros. was aware of issues that plagued the PC version of Batman: Arkham Knight for months prior to release.

As a result, the PC version of the game is currently so broken that its sale has been halted.

This comes as no surprise to us as we’ve seen PC ports of AAA games rushed, and generally work is given to third party studios, which in this case was Iron Galaxy Studios.

This is especially true when the focus is on console development first and foremost. And it only gets worse when the studio in charge of the port, Iron Galaxy Studios, are primarily known for console ports.

The source had this to say, and revealed much about how Warner Bros, approached development of the PC version:

I will say that it’s pretty rich for WB to act like they had no idea the game was in such a horrible state. It’s been like this for months and all the problems we see now were the exact same, unchanged, almost a year ago.

We reported literally thousands of bugs that were specific to the PC version relating to the frame rate. All sorts of fucked up texture issues. The Batmobile in particular has always fucked things up on PC.”

According to Kotaku’s source,  Rocksteady ran into issues when developing for PS4 and Xbox One.

Out of a team of 100 people, roughly 10 percent were tasked with identifying bugs in the PC version.

On top of this, QA testers were running the game at 720p, which is below the PC industry standard of 1080p.

Warner Bros hired Iron Galaxy Studios as they were worried about plot leaks.

Development for the game progressed slowly and bugs were constantly reported, and the game’s actual completion appeared unattainable.

Yet it appears that console versions were finally finished properly and pushed out, with disregard for the obvious issues with the PC version.

In regards to bug fixes, Warner Bros. has kept everything in-house.

The PC version of Batman: Arkham Knight wasn’t contracted out to testing firms, and didn’t have a  proper beta and stress test on multiple PC configurations.

The result has been a PC version which has been dismally received by both critics and gamers alike.

Following the fiasco that was Batman: Arkham Origins, we thought Warner Bros. had learnt their lesson, obviously not.

Sources: Kotaku, eTeknix, KitGuru, WCCFTech

More About The Bat’s Fails

Batman: Arkham Knight’s new patch – a PC and console comparison

Batman: Arkham Knight PC sales halted, get your money back

Everything wrong with Batman: Arkham Knight for PC, and who’s to blame

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Warner Bros. knew Batman: Arkham Knight on PC was a mess

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