9 massive open-world games you’ll never finish exploring

17 July 2016
The Witcher 3: Wild Hunt

Advances in gaming technology have allowed developers to create beautiful, fleshed-out virtual worlds for players to explore, with some games boasting a truly massive area for gamers to get lost in.

The upcoming No Man’s Sky is set to take the record for the largest game world indefinitely, as it is practically a scale model of the universe.

But before No Man’s Sky comes along and blows our minds with an unpronounceable number of procedurally-generated worlds, let’s take a look back at some of the biggest areas ever created for a video game.


The Witcher 3: Wild Hunt – 218km2

The Witcher 3’s world is both massive and crammed with tons of content, allowing for endless hours of completing quests and exploring the countryside.

The world comes to life thanks to the attention to detail exhibited by the developers, and with all the hand-crafted and unique environments it’s difficult not to get immersed in the Witcher 3’s world.

Witcher 3 World Map


Arma 3 – 270km2

You probably won’t be doing much exploring in Bohemia Interactive’s massive military simulation, more likely you’ll be desperately trying to stay alive as you attempt to adapt to the game’s dogmatic realism.

However, the game area is crafted to resemble a massive, remote Greek settlement, and is definitely worth appreciating.

Arma III Altis Map


Lord of the Rings Online – 411km2

The Lord of the Rings Online presents players with a scaled-down version of Middle-Earth (the ‘real’ Middle-Earth would supposedly be the size of Europe and North Africa combined) which is packed with content and incredibly large.

LOTRO Middle-Earth Map


Just Cause 3 – 1,036km2

The Just Cause games have traditionally featured massive game worlds, and the third iteration of the franchise is no different.

Just Cause 3


Test Drive Unlimited 2 – 1,600km2

Although the ambitious title was met with lukewarm reception, Test Drive Unlimited 2’s faithful recreation of Ibiza is an enormous game area and overshadows its various shortcomings.

Test Drive Map


The Crew – 4,921km2

The Crew attempted to recreate the entirety of the United States, scaled down to a more appropriate size.

Although the game world is very small compared to the actual landmass, it is still so large that it takes a considerable time to travel across.

Crew Map


Fuel – 14,400km2

Fuel features a ridiculously large map for a racing game.

Although the game world is impressive, its lack of regular content tends to leave the area with a slight feeling of emptiness.

Fuel Map


Elder Scrolls II: Daggerfall – 161,600km2

The scale of the second Elder Scrolls game is legendary, featuring a virtual world half the size of Britain and a vast amount of content, to the point of excess. The game used procedural generation to achieve such a massive in-game world.

Still, not bad for a game made in 1996.

Tamriel


No Man’s Sky – 264 planets

No Man’s Sky will simply be the largest game ever created, and it may hold that title for a very long time.

The game features a ridiculous number of procedurally-generated planets and solar systems, and is impossible to fully explore – placing the player in a true simulated universe.

No Man's Sky Galaxy


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  1. Xyphon
    18.07.2016 at 10:01

    And here I thought the universe in Freelancer was huge…

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