With Uncharted 4: A Thief’s End having a definite 2016 release and Uncharted: The Nathan Drake Collection getting us all amped for the final instalment in the franchise, the news of microtransactions in Uncharted 4‘s multiplayer is slightly irksome.
To be perfectly blunt, we really don’t like microtransactions in our games, be it Assassin’s Creed Syndicate or Metal Gear Solid V: The Phantom Pain.
But it appears that Uncharted 4‘s multiplayer will indeed have microtransactions.
With Uncharted 4, Naughty Dog doesn’t only want a brilliant singleplayer experience but intends to create an “immersive” multiplayer experience as welll.
With their reveal at Sony’s Paris Games Week press conference, we learnt that in Uncharted 4‘s multiplayer you’ll be able to spawn NPCs to help you out and you can also use special artifacts to up your advantage against opponents.
Recently, Naughty Dog’s Robert Cogburn spoke with Gamespot about how all of this works, saying:
Microtransactions will be available at launch, but we’ll have no gameplay items that will be gated through microtransactions.
More positively, you’ll be able to obtain in-game items such as weapons, special items and upgrades using in-game currency.
However, whether these items will have a drastic effect on gameplay ending up in a pay-to-win scenario is still in question.
The Uncharted 4 multiplayer beta is happening in December. It’s going to be a testing ground for balancing issues and other elements of the game’s multiplayer, so hopefully we’ll learn more then.
At this point in time, we can only hope that Uncharted 4‘s multiplayer will be balanced. But in reality, who really plays an Uncharted game for its multiplayer functionality?
Uncharted 4: A Thief’s End drops for PS4 on March 18, 2016.
Source: WCCFTech
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