Digital Foundry has torn apart and inspected every element of Microsoft’s new, slim Xbox One S console.
The Xbox One S is marketed as a smaller Xbox One which adds support for HDR and 4K video. However, the console also packs various performance improvements compared to the original Xbox One.
The first major change featured in the newer console is the use of a 16nm SoC manufacturing process, which is a central factor to the console’s size and power-consumption reduction.
Digital Foundry benchmarked a number of games on the Xbox One S in order to determine the performance difference between it and its predecessor.
Below is a list of games tested:
- Project Cars – 11% performance increase
- Hitman – 8.1% performance increase
- Resident Evil 5 – 2.5% performance increase
- Rise of the Tomb Raider – FPS locked at 30, fewer frame drops.
- Batman: Arkham Knight – 4% performance increase
There are a number of reasons for these minor performance improvements over the Xbox One, including a slight GPU clock speed increase (853MHz to 914MHz) and memory bandwidth improvement (204GB/s to 219GB/s).
Check out Digital Foundry’s review of the Xbox One S below:
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