Halo is “almost a curse” for Xbox gamers, says former MGS boss

19 October 2011

When you think “Xbox”, you think “Halo”, don’t you? Exactly.

Former Microsoft Game Studios boss Ed Fries reckons that’s maybe not such a good thing.

“Did the machine make Halo or did Halo make the machine? In the later years it was almost a curse from my point of view, because it had become so important to Xbox that it started to affect Halo,” he tells OXM.

“When people think that the most important part of the Xbox is Halo, then Halo has to be there for the launch of Xbox 360 or it can’t miss its date [even though] that’s gonna make a worse Halo… It’s like Halo becomes more important than the Xbox, and I never wanted it to be that way.”

“For me it was always about trying to make sure every game could be the best it could be and that the platform was a place where we could have lots of successful games like Halo, not just Halo. If it’s all about Halo then you spend all your time working on Halo, you never discover Gears of War or anything else.”

I’m not really sure why that’s such a bad thing from a consumer point of view, though.

I mean, if you’re only playing Halo, that’s going to save you a lot of cash on buying other ga- oh. Oh, now I get it.

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