What's the next frontier in gaming

Is VR the next gaming frontier?


  • Total voters
    18
Probably 3D, companies should have their failed investments somehow paid off.

I doubt that VR/AR will take off, since it has health implications to many.
 
Just imagine an AR version of CoD or Battlefield, it will basically be a bunch of people running around in lazer tag outfits falling over imaginary obstacles :)

Sounds awesome to me. Makes more sense really, cause anywhere at anytime u could turn it into a battlefield. Now imagine including google maps/gps linking and u suddenly have a PlanetSide style game goin on fighting for control over areas.
 
Sounds awesome to me. Makes more sense really, cause anywhere at anytime u could turn it into a battlefield. Now imagine including google maps/gps linking and u suddenly have a PlanetSide style game goin on fighting for control over areas.
The sheer logistical nightmare is something that makes this just a dream for now. Also another issue I have with AR in this fashion is that it would grow old really quickly to consistently have to be physically involved in every game you play.

Or maybe I'm just too lazy
 
The next frontier is unification
We are starting to see this between consoles and platforms of the same manufacturer family already but I see this type of convergence seeping into all technology sectors eventually.

Buy a copy of a game to play on PC, pay an additional fee to license across all of your gaming devices, console, mobile, tablet etc.
Same game, same user experience, same progression system.
 
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The sheer logistical nightmare is something that makes this just a dream for now. Also another issue I have with AR in this fashion is that it would grow old really quickly to consistently have to be physically involved in every game you play.

Or maybe I'm just too lazy

I call LAZY!!

No look I agree, having to drive somewhere for a game will seem like overkill. But at least it is an option. K imagine this then, using ur existing pc the AR could add additional things to ur surroundings. Extra maps on ur walls or info. I look at AR as having an infinitely sized monitor around all the time.
 
The next frontier is unification
We are starting to see this between consoles and platforms of the same manufacturer family already but I see this type of convergence seeping into all technology sectors eventually.

Buy a copy of a game to play on PC, pay an additional fee to license across all of your gaming devices, console, mobile, tablet etc.
Same game, same user experience, same progression system.

That will also be cool, but for now lets take smaller steps.

(my idea is old but not used often)

They should make more cross-platform multiplayer games, not in the sense that if you own multiple platforms you can play it on any of them but allow you to play a game on PS with someone on a XBOX and/or PC.
I know it already exists but those titles are few and far apart.

I know it won't be as easy for CoD players on a console to play against PC users that has a hi-end mouse and Keyboard setup but then you should still be able to play PS vs XBOX.
 
I call LAZY!!

No look I agree, having to drive somewhere for a game will seem like overkill. But at least it is an option. K imagine this then, using ur existing pc the AR could add additional things to ur surroundings. Extra maps on ur walls or info. I look at AR as having an infinitely sized monitor around all the time.

That would still mean that for the maximum experience you need an environment that would be conducive to such expansion but I do see the idea you're getting at.
 
I actually wish they'd stop "pushing for the latest thing" and just perfect the wonky tech they have now. A game should work properly on release day, I shouldn't have to wait months for it to be patched into something vaguely resembling a playable gaming experience.

Ugh.
 
I actually wish they'd stop "pushing for the latest thing" and just perfect the wonky tech they have now. A game should work properly on release day, I shouldn't have to wait months for it to be patched into something vaguely resembling a playable gaming experience.

Ugh.
Capitalism requires "the next big thing". So unless that should change then it is doubtfully that this will change
 
yep, fully immersive viewing similar too the training rooms in star trek

Holograms is the way to true 3D with no crappy glasses, unfortunately it will be limited to typical TV size area. Holorooms will be likely as niche as "True Home Theater" setup, which requires separate room, proper speaker layout, proper screen, etc
 
I actually wish they'd stop "pushing for the latest thing" and just perfect the wonky tech they have now. A game should work properly on release day, I shouldn't have to wait months for it to be patched into something vaguely resembling a playable gaming experience.

Ugh.

Yes but what has this got to do with hardware?
 
Yes but what has this got to do with hardware?

An awful lot, because, as an example, they come out with "new tech" on graphics cards before they've properly tested or optimized them, simply because they're trying to be the first to do the "next big thing". As a result, you end up with hilariously buggy disasters like Assassin's Creed: Unity, Dragon Age: Inquisition (they still haven't fixed the cut-scene frame-rate drops) or Far Cry 4, which were unplayable messes at release.

I don't care about virtual reality or whatever "next generation" nonsense other people think the future holds, I just want the stuff I play now to work the way they're supposed to.
 
The return in graphics will keep on diminishing each generation so I think these companies have to invest in other things hence the thread topic. Look at the bridge between the current and last generation. I'm eager to see what defines "next gen" in the future of gaming when you take "ZOMG DEM GRAFIXXX" out of the equation.

Will our eyes be able to distinguish the difference between anything larger than 4K?
 
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The return in graphics will keep on diminishing each generation so I think these companies have to invest in other things hence the thread topic. Look at the bridge between the current and last generation. I'm eager to see what defines "next gen" in the future of gaming when you take "ZOMG DEM GRAFIXXX" out of the equation.

Will our eyes be able to distinguish the difference between anything larger than 4K?

Companies will be investing into what people like and "mutual interests". Now, everyone loves AAA title-sque games with functions "mash X to win" and easy easymode, obviously with unoptimised graphics that will require a new GPU and/or "next gen" console.

Pixel density should be similar to one on typical 720-1440p 4-5" screen. Even upclose, I'm having difficuluties to see individual pixels and instead I see seamless, "infinite" image.
 
So I have seen like real first person shooters where the person has on goggles and is on this small platform and has a gun in hand. Anyone know what im talking about? Who makes that setup?
 
What I would love to see is video games using hologram technology similar to what the 3ds tried to do with the AR cards.
 
So I have seen like real first person shooters where the person has on goggles and is on this small platform and has a gun in hand. Anyone know what im talking about? Who makes that setup?

I believe military uses for training personnel (there was article in NAG few years ago), but more widely used for airplane/tank/other_expensive machinery simulator. I even seen one of such simulators with complete physics simulation for F1 simulator in Eastgate.

Likely, specialized companies do custom setups and it will cost.
 
Check this out, and I could imagine somethinglike this working exceptionally well with something like AR in your living room actually.

 
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