watch the vid on the german link. Comes in like a book form! looks pretty awesome :O
It cant come soon enough I hope it will not be delayed. That will make me angry and sad.
Posted 09/29/09 06:16 (GMT) by lurking fear
I've just finished reading the review. The overall rate is 8+/10.
Pros: multi-threaded plot
climate
combat
great possibilities for development
length
Cons: looks old school
some fights are difficult like hell even at lower difficulty
levels
There are additional rates for:
- graphics: 7/10
- music: 9/10
- playability 9/10
"What I can say, I had great expectations towards this game. Although I have to agree with all the cons mentioned by Allor, yet I do think that the game diserves better rate and even the quality mark. We should keep in mind that DA:O has to be approached in specific ways.
This is not next-gen RPG game .[...] We have playability in old, very classic style. Gathering the party, prepering for hours for major battles, plodding at a development tree and pondering investing in which areas eventually pays off - that is the very core of the game. We haven't got many games nowdays requiring so much involvement from a player. At the same time none of them offer so complex, multi-threaded and interesting plot, which is the most important thing. Thanks to it you really wanna spend dozens (or even houndreds!) hours with DA:O. I recommend the game to all hardcore RPG's fans. [...]"
Posted 09/29/09 20:15 (GMT) by flem1
Desslock offers some hints to his forthcoming PC Gamer review at QT3:
FWIW, the reviewable build I've had for a few weeks is rock solid - in over 80 hours of play, it hasn't crashed once and is very polished. No issues whatsoever aside from a single journal entry that improperly recorded the resolution of a quest (the Conor quest, Bioware guys).(A no-persistent-injury achievement? That would be great!)If you've been looking for a party-based RPG with tough tactical combat, Dragon Age is definitely for you.
Which is not to say it's combat intensive - it's actually very dialogue heavy, and most fights feel like heavily designed, challenging, setpieces. The awarded "achievements" for keeping your character alive in combat are well-earned.
Time to print is much quicker than it used to be - we are saving space for the review in the next issue. I have another week with the game before I have to submit the review and the review will still be out before the game's release in November.
I have been wiating for a rpg were you fight a dragon and never winter nights does not count lol.
I have been wiating for a rpg were you fight a dragon and never winter nights does not count lol.