I'll reiterate what I said earlier.
As for the solution to piracy? I don't think there really is one. There will always be people who want something for little to no effort, or failing that, free. What they do need to do is to stop treating legit customers like criminals.
Piracy is not going to go away. Face it.
And larch - blaming PC gamers for piracy is short-sighted at the very best. I know for a fact other platforms also have piracy problems - even if not on the same scale. Chipped Playstation anyone?
And you also make a rather bold claim about "the majority of gamers pirate a title ...". Really? Can you prove that? Myself, I believe that
the majority of gamers will actually buy their titles.
larch said:
And when something gets DRM'd then gamers take it upon themselves to be the moral and justice crusaders of the interwebs and pirate the game to hell and backs as some twisted form of retribution, evident by games like spore, SIMS and COD MW. Giving developers even more ammunition.
Another statement I can't agree with in its entirety. What the gaming community gets up in arms about is not the DRM itself, but rather the more draconian DRM methods being employed by some publishers - and note I say publishers ... not developers. Whether the game sells 20 copies instead of 10 - the guys who spent their hours coding and designing won't see an extra cent. The only people who benefit are the publishing houses' executives - but that is an entirely different argument.
I'm not sure why COD MW got mentioned in your list. I didn't have any issue with COD's DRM - all they required was a serial key. If, however, you are referring to MW2 - the gamers' issues had little to do with DRM, but rather to IW's move to remove dedicated server support from the game. Thereby removing the ability to LAN the game.
larch said:
And will making games cheaper work? I doubt it. Why even pay for something when you can get it for totally free online no strings attached? PC gaming has been cheaper than console gaming since forever and yet its still the most pirated platform.
There you are right. It won't stop pirates ... and here again I refer to my earlier statement quoted above. However; expensive prices to deter people from buying. MW2 is a good example. If the game had gone for the normal price of R350 - I would have bought it. But I'm not paying R500. So they lost out on a sale. Simple economics ready - 2 x R350 = R700. 1 x R500 = R500. IW lost out. I'll make do without the game - I rather bought myself a copy of Dragon Age, which was going at R350. EA wins - IW loses.