tpex
New member
Not much evidence of modding 
http://pc.ign.com/dor/objects/14319...-online-20090130035109830.html?page=mediaFull
http://pc.ign.com/dor/objects/14319...-online-20090130035109830.html?page=mediaFull
Not much evidence of modding
http://pc.ign.com/dor/objects/14319...-online-20090130035109830.html?page=mediaFull
I don't really like the idea of a Need4Speed MMOG it just seems a bit off, but just my opinion.
It's probably going to be lame and just like the other free online car racers. You wait in a lobby, join a race and that's your "MMO."
If it was an open world in which you could get out of your car and stuff...well that would be beyond legend.
Gamespot said:We talk to Senior Producer John Doyle about some of the details on Need for Speed: World Online
You'll soon be able to dive back into the world of Razor Callahan (among others) in the upcoming massively multiplayer online racing game Need for Speed: World from EA and developer Black Box. This is the first MMO racer from EA since 2001's Motor City Online and represents a different approach than that ill-fated game; it looks to take advantage of modern technology while it harks back to two of the most popular recent entries in the series.
Those two entries are Need for Speed Most Wanted from 2005 and Need for Speed Carbon from 2006. The two cities in which those two games take place--Rockport and Palmont City--have been fused together in NFS: World to create a huge drivable area. It has also been completely relit so that the night races that were a hallmark of Carbon's gameplay now take place in the daytime. So with a return to familiar territory, can we also expect the return of characters like Most Wanted's Razor Callahan or Carbon's Darius? EA reps were keeping those cards close to their vest during our demo. They said that the game will have a story of sorts, but they didn't reveal much more. ...
It's probably going to be lame and just like the other free online car racers. You wait in a lobby, join a race and that's your "MMO."
If it was an open world in which you could get out of your car and stuff...well that would be beyond legend.
no getting out would be lame, they way they got it is perfect, but I was thinking, rockport, bayview and the other cities from UG to Carbon all linked by long stretches of highway, that would be orsom
It needs guns everything is better with GUNS and BIGGUNSHope to give this a go something new.
Playing as a machine is lame. People want to feel like people...the reason why Eve Online is getting ambulation.
Well, remember how you played as a character with some sort of backstory from Underground, through Most Wanted (the best in my opinion), all the way to Carbon? The story helped achieve that sense of being a person and not just a machine. I wonder if the same technique will work now that its an MMO, seeing as player interaction is a strong focus?
Well, it is a Racing game, its not like you need much player interaction. Just a "Wanna Race?" button. And a Yes/No button. (If only it were that simple,lol).
Hmmm. NFS is fun. Too bad it won't run properly on my hardware... Alas.
Gamespot said:...Designed to run on everything from high-end gaming rigs to lowly netbooks. Naturally, we didn't get a chance to test its performance on a netbook--the build we played was on a higher-end PC, and, as a result, it ran at a relatively smooth clip...