RIFT- EPIC Iron Fortress War Golem Invasion
...ping back
so i tried the bard yesterday and have to say it's quite fun, well it's a bard not a tank so expect to sing "run like a girl'" a few times. now to get to the bard you have to go with the rouge calling. this was a bit weird, but i suppose expected.
took the rouge and bard as my primary. for my second soul i went with bladedancer. ok at this point i should point out i was thinking in the lines of gurney in dune type of char. so it's music and dacing with blade, it just made sense. the blade dancer also not so bad, it's offence with a chop of blades

.
the bard itself, well it's music that you play to buff and attack. i thought well this might be some horrendous music to kill of the enemy. one music adds attack points while it does damages, the next one quick buff which brings up your attack rate. now this goes good with you blade dancer's moves which i suppose related to you classic known rouge type of attacks without the sneak and poison, being just fast attacks with also a ender move.
there is of course an ender move too for the bard which is having you blow a trumpet after you have done x amount of damage points on the enemy.
this is all cool and well, but i also added a ranger in the mix for my third class in the rouge calling. the ranger adds of course a pet and range combat. i had to do this in order for help out with my bard's solo-ing and will be changing it later if there is enough time in the beta to reach level 13 to rather have all-out offense bard without the ranger and just being blades and music.
however i could see that for partying a ranged dps bard would probably the be best so that would go in role 2
