I could not disagree more.
The whole idea of 'playing it wrong' is complete bollocks. Many developers would also agree with that statement. They create the game as a medium to entertain but the specifics of that experience is left up to the player. Just because I choose to play a game one way and you another doesn't mean either one of us is wrong or right, just different. Often you hear devs say just how surprised they are by ways players come up with to play the game.
It's like artists or poets; you'll never really hear them tell you exactly how you are suppose to look at their art or interpret their poems because it's all about your own experience, there is no 'right' way to see things.
As for your Photoshop example, yes you damn well do expect Photoshop to do what you want and if it can't then the product is worthless to you. Sure you still need to operate within the parameters of what is possible within the tool but you are still moulding the tool to your liking, the tool isn't moulding you. That's how you get all these different ways to do things within the program and often artists will have their own way of things which suits them.