Guild Wars 2

Well I don't know how it works, but I logged on just after the event finished and the system probably thought i just had connections issues and gave me a chest.

Wat het jy gekry?

As for the reward, it wasn't anything worth mentioning: A 20 slot bag, the karka shell, 2 exotics and 2 rares.
 
Well I don't know how it works, but I logged on just after the event finished and the system probably thought i just had connections issues and gave me a chest.



As for the reward, it wasn't anything worth mentioning: A 20 slot bag, the karka shell, 2 exotics and 2 rares.
sounds wonderful to me :D
 
Some WvW updates coming:

From the Horse's Mouth said:
Wintersday is coming and along with all the other goodies there will be a few updates to WvW. Some of these changes are the result of forum feedback while others are part of our longer term plans for WvW. Here’s a quick preview of what WvW will get for Wintersday:

Advance notification of new builds
In order to allow WvW players to make good decions about siege placement, assault timing, etc. we’re adding a new build pre-announcement. This will be in the form of a message broadcast to all players some time before the current build expires. Because this notification is tied to one of the final steps in our build process, and those final steps take a variable amount of time, we won’t be able to say exactly when the current build will expire. Instead, the message will provide a window of time in which the new build will become available.

Alt+F4 is no escape
If someone that you’re fighting disconnects during combat (via Alt+F4, killing the client process, etc.) their character will be instantly killed, death penalties will be applied, and XP & loot will be handed out as usual.

No more insta-build walls & gates
Destroyed walls and gates will now rebuild when they reach 10% health rather than on the very first repair. This means that when attackers down a wall or gate defenders won’t be able to instantly rebuild it. Walls and gates which are destroyed can still be damaged if they have any health.

Breakout events
We’ve added a new event type to WvW called Breakout events which trigger when one or more teams have been pushed completely out of a map. They’re designed both to help players break out of severly camped portal keeps and to provide assistance in establishing a foothold in each map. Here’s what designer Matt Witter has to say about them:

Break Out Events are special WvW events that will happen when a team has lost control of all defensive structures, not counting supply camps. An NPC commander will appear in the team’s start area and an event will start that prompts players to gather around. Once enough players are in the commander’s presence he will summon his trusty dolyak to give all allies in the area full supply. He will then lead the charge to the nearby objective and give players protection and assist with building siege to assault the objective with. Those benefits, along with a defensive boon that he applies to all nearby allies, makes the attacking players a force to be reckoned with. Defenders will have their work cut out for them, as once the gate or wall piece is destroyed the commander will move to the tower lord inside and attack anyone in his path.

These changes are just a small part of what the WvW team has been up to lately. As you may have already heard, we’re hard at work on some larger updates that we plan to deliver in February. We’re not quite ready to talk about the details yet but as February gets closer we’ll start to reveal more of our secrets.
 
That commander thing sounds pretty awesome. Not that we need it lately :D

On sunday we owned just about everything. got to a point we would push the enemy back into their spawn, run back and wait for them to charge us, then just zerg the hell out of them till we pushed tham back into spawn again XD
 
so I just picked up the game today. Installing it now, trying to get the patch from a friend. Cant wait to get into it
 
For those who haven't done the WvWvW jumping puzzle (well there are 2 types, but I'm referring to the eternal "pvp" one), I've solo'd it a while back and I'll gladly guide you through it. But be warned, it's gank central - and requires a bit of jumping skill.

As for that guy's winnings. I don't buy it. Esp since it dropped "mad memories", which was a seasonal quest item. You can fake a massive quest intake by un-equipping everything in your inventory and it shows up in your log as "you received item X".
 
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